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Forum > Position Talk > HB Club > lvl 55 speed back
Darthmattino
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I have 7 points to spend and I'm not really sure where to put them. I also would like to know where you guys think my running slider should be. I thought about maybe getting spin up to 4...but I'm thinking my guy isn't really built for that. Thanks.

Deangelo Wizzilliams (Lv. 55 HB)
Ht/Wt: 6'0", 211lbs

Attributes
Physical Attributes
Strength: 37.69
Speed: 112.69 (+34)
Agility: 80.69
Jumping: 24.55
Stamina: 48.55
Vision: 62.69
Confidence: 48.69

Football Skills
Blocking: 17.55
Catching: 41.55
Tackling: 8
Throwing: 17.55
Carrying: 63.69
Kicking: 8
Punting: 8

Special Abilities
Elusive Back Abilities
Quick Cut: 10
Head Fake: 2
First Step: 3
Juke: 9
Spin: 1

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Clever Instincts: 15
Quick Feet: 8
Scat Back: 15

(posted it in the rate my player forum but it didnt seem to get any action)
 
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I wouldn't call that a speed back with 112 at level 55. That's an elusive back.

Forget spin, go with speed or headfake.
 
Darthmattino
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How much speed should I have at this level? I will probably try headfake though. Thanks
 
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23 SP I think to get HF to 9 (+1), that's 5 levels. So what will you do past level 60? If he still has 2 seasons after that, I would hold off on HF for 2-3 more levels. Before that you could soft cap either strength or catching.
 
HULK
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Originally posted by Darthmattino
How much speed should I have at this level? I will probably try headfake though. Thanks


I have a level 38 HB with more speed than yours. He's a speed power back, new build I'm working on that won't round out til like level 60. Regardless, I think your guy looks more elusive than speed, but whatever, no need to get all caught up in semantics.

To the advice:

I'd take carrying up to 70ish before upping your headfake. Higher carrying = more effective faking.
 
EagleOtto
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I agree with getting carrying to 68 asap.
I wouldnt bother with HF, having a high enough juke is good enough, adding 8 points to head fake did not seem to help my old HB i had.
If you can find a Juke AEQ and get Juke to around the 15 range you'd be pretty good. It might be worth spending 6points to raise juke up when you have nothing else as a priority.

 


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