User Pass
Home Sign Up Contact Log In
Forum > Position Talk > HB Club > 2nd AEQ Piece Feedback....
Bosco777
offline
Link
 
+3 blocking (Should I go with this? or keep looking?)
+1 Juke SA


Adding onto this build:

My first AEQ is: Superior Grey Gloves
+1 agility, +6 speed, Fake chance +17% (BTW does that help or add onto the Head Fake SA?)



Go Bobby Big Wheels (Lv. 46 HB)
Ht/Wt: 6'1", 196lbs

Experience, Skill Points, and Cash
Money: $769464
Daily Salary: $7500
Skill Points: 0
Training Points: 1
Bonus Tokens: 17
Veteran Points: 0
Next Level: 746/1000

Attributes
Physical Attributes
Strength: 55.5
Speed: 103.5 (+29)
Agility: 78.5 (+4)
Jumping: 16.89
Stamina: 42.89
Vision: 51.5
Confidence: 48.5

Football Skills
Blocking: 16.89
Catching: 19.89
Tackling: 8
Throwing: 16.89
Carrying: 62.5
Kicking: 10
Punting: 8

Special Abilities
Elusive Back Abilities
Quick Cut: 6
Head Fake: 5
First Step: 3
Juke: 1
Spin: 1

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Mr. Reliable: 11
Slippery: 15
Edited by evynnesmith@gmail.com on Oct 12, 2009 05:32:29
Edited by evynnesmith@gmail.com on Oct 12, 2009 05:31:40
Edited by evynnesmith@gmail.com on Oct 12, 2009 05:30:06
 
pette34
offline
Link
 
cap stamina, cap again carrying and add quick feet into the va's
for the aeq..keep rolling..
 
Link
 
keep it until you can find a better juke or head fake piece imo.
 
Bosco777
offline
Link
 
Do those fake % AEQ's help the Fake SA's trigger?

Also, is Mr. Reliable worth it or should I go with quick feet now or something else for an elusive HB?
Edited by evynnesmith@gmail.com on Oct 13, 2009 06:56:17
 
Link
 
They don't help it trigger, they increase the likelihood that it "works" when it does trigger.
 
Bosco777
offline
Link
 
Gotcha!
 
Bosco777
offline
Link
 
Originally posted by Darren McFadden
keep it until you can find a better juke or head fake piece imo.




So, I haven't found a better juke SA, or a head fake piece, but I just found a quick cut SA... Would that be good to go with along with my build? I know I'm going a strange route by cap'n strength again, but I have training up to 98% and thought it might even my build out a tad and help with getting thru some light weights/ and having less fumbling issues. I was thinking of going to carrying to cap that next, while sending all EQ to get agility 80 speed 110 kind of ratio.... That sound like a good route? Also, is quick cut the AEQ I could work with or should I still look for another one... or perhaps stick with juke + 3 blocking one? Here's the up to date info...

Spin chance +30%
Head Fake chance +30%
Juke chance +30%
Fake chance +17%

Attributes
Physical Attributes
Strength: 57.64
Speed: 103.64 (+29)
Agility: 78.64 (+4)
Jumping: 16.97
Stamina: 42.97
Vision: 51.64
Confidence: 49.64

Football Skills
Blocking: 16.97
Catching: 20.97
Tackling: 8
Throwing: 16.97
Carrying: 62.64
Kicking: 10
Punting: 8

Special Abilities
Elusive Back Abilities
Quick Cut: 6
Head Fake: 5
First Step: 3
Juke: 1
Spin: 1

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Quick Feet: 15
Slippery: 12
 
Bosco777
offline
Link
 
Originally posted by pette34
cap stamina, cap again carrying and add quick feet into the va's
for the aeq..keep rolling..


How important is it to cap stamina when I'm on a team with 3 HB's? I'm far superior to the 1st HB, but since he's owned by a GM, I'm getting secondary burn

sadness. what can you do?
 
Link
 
stamina can have a pretty big impact even if you don't get a ton of carries. you can slow down even at the end of one long run.

There's nothing wrong with second capping strength.

The reason I'd go with juke over QC is that if you want QC high, all you have to do is spend SP in it. If you want juke high, you have to spend SP in first step, and juke. I think eventually you'd be better off with quick cut, juke, and headfake all 9+ and perhaps even that much in spin, too.
 
Bosco777
offline
Link
 
Thanks for the feedback!
 


You are not logged in. Please log in if you want to post a reply.