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Forum > Pee Wee Leagues > Pee Wee Gold League > Passing even worse this preseason than last?
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Time Trial
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Wow... last season I was connecting on 9/24 in my first preseason game. This season I connected on 4/46 or something stupid... looks like passing in the Pee Wees just got harder.

LE... can I withdraw from the Air Attack tourny? :-)
 
gjwhite66
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I also noticed that the passing was pretty terrible. Also, the attempts across the board was higher than I've seen. Maybe because there were so many "X and Long" situations, the AI ended up calling more passes, but man, it was still crazy. And some of the misses were so bad, it hurt to watch.
 
D~Town
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Originally posted by Time Trial
. looks like passing in the Pee Wees just got harder.



I finally agree with TT on something .....yeah that passing % is ridiculous across the board.
Definitely a weird first Pre Season game Sim imo, from what my settings are pre set @.


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Edited by Dtownokie on Oct 8, 2009 16:46:08
 
LordEvil
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Same as last season IMO. Its sucked last season and its going to suck this season...lol
 
Galithor
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We threw the ball alot, but that was planned. Definitely seemed like passing still sucks on level 1 players with no skill points though. Who'd have thunk it?
 
LordEvil
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Dharma has spent their skill points if thats any indication
 
D~Town
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Booooo!

Maybe they skeeeered!
A little OctoberFest!

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LordEvil
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There are a lot of complaints on the main forum about passing in general so it must be really bad across the board.
 
Time Trial
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Originally posted by LordEvil
Dharma has spent their skill points if thats any indication


I have spent my SP on any player that reached the target training on their primary attribute. There comes a point where there is no longer any benefit to holding the points because you have moved on and begun training your next attribute.

With such a long preseason, I would have been better off trainging one marker higher, but I didn't know how long it would be. I guess it just means that my players will have more balanced builds instead of one attribute that is higher by a couple of points.
 
Thunder66
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Originally posted by LordEvil
There are a lot of complaints on the main forum about passing in general so it must be really bad across the board.


This

I threw pretty heavy (we'll for me anyway) to try it out [obviously lvl1's with no points assigned always sucked, but I think they sucked extra hard this season ...I can't prove it though].
 
D~Town
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Originally posted by Dtownokie

yeah that passing % is ridiculous across the board.
Definitely a weird first Pre Season game Sim imo
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^Ditto

Originally posted by LordEvil
There are a lot of complaints on the main forum about passing in general so it must be really bad across the board.


Can't you just agree with me, as much as it hurts to say it? lmao



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sickand10
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we completed 3 out of 32 lol
 
Galithor
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I noticed on alot of plays against the 3-4, my Center was trying to go out and block the end, and the NT was blowing by the two guards as a result.

This led to a hurry, which definitely appears to massively affect passing accuracy this season.

I'd assume the Center trying to block the end instead of the NT is a bug
 
lewtz4u
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Yea, even on our Pro team hurries are seriously effecting passing accuracy way more then ever. Ive never seen so many terribad passes.
 
ericb45696
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anyone actually go back and compare #'s with last seasons preseason games with similar passing #'s to see if it's real or Placebo?
 
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