I'm out. Pee-Wees was always a game of creative builds and strategy. That's what it made it fun. Levels meant nothing, it was all about the solid builds and the way you gameplanned for team after team. Week in and week out, you had a shot at going down. Now, this game has changed. The way most teams gameplan, is how to stop their offense.
With tagging, and all the other updates for the DEFENSE, if this game doesn't change, i for one, am done. That may not mean much, but it's restless and screwy if you can't score 21 points in an average game. This may not mean much, but Michigan, 100th worst offense in the nation last year, averaged 17.9 PPG. I repeat, 17.9 points per game and they weren't even a top 100 offense!
The realism factor in Pee-Wees is disappearing, and while the game not changing for the benefit of the offense in any way, more and more people are going to fold from frustration. I'm not saying that Bort needs to spend his next off-season accommodating us, he already spent his season 10 off-season setting up this nice (not what you may all think, but it's better than before) system to allow for better competition.
What I ask, is that you adjust things. Some examples:
1. Add plays in the play-book that actually work. (Half the plays in there, aren't used to start because most are valueless)
2. Not saying let QBs run for 200 yards, but let QBs actually have an ability to scramble and run in a designed play form (Not a Draw) or adjust sim percents to help.
3. My most important one - Fix Pee Wee Passing Passing in the Pee-Wees has become the most random thing in this game imo. One game, your QB could be 15-20, others it could be 4-20. Sure, 3-4 teams have moderator success, but the rest of Pee-Wee is having no luck and it's frustrating to see your one play actually work and have the WR drop it with no one within 5 yards.
4. Give Offensive linemen the ability to really hold blocks and play like linemen. Rushing up the middle, will on 9/10 times, get you 2-5 yards at best. Why? Because only one linemen can hold his block, yet the other 5 have the same exact strength and blocking. How can a DE/DT with 65 agility and 15 strength beat out a C with 72 strength and 37 blocking, plus 20 agility.
Originally posted by NEXT
5. LESS TEAMS!!! It's too hard to get full rosters and when you are playing with CPUs... it takes all the fun out of the game.
6. More mod options as listed in the other forum or GM limits as to how many GMs can be on one team and how many teams one person can GM.
You should take more suggestions as mine (that are actually good) then make a list and post them in one suggestion thread.
If I agree with everything (which I do so far), I will certainly help promote the thread to get mod/admin attentions.
Sorry for the rant.
With tagging, and all the other updates for the DEFENSE, if this game doesn't change, i for one, am done. That may not mean much, but it's restless and screwy if you can't score 21 points in an average game. This may not mean much, but Michigan, 100th worst offense in the nation last year, averaged 17.9 PPG. I repeat, 17.9 points per game and they weren't even a top 100 offense!
The realism factor in Pee-Wees is disappearing, and while the game not changing for the benefit of the offense in any way, more and more people are going to fold from frustration. I'm not saying that Bort needs to spend his next off-season accommodating us, he already spent his season 10 off-season setting up this nice (not what you may all think, but it's better than before) system to allow for better competition.
What I ask, is that you adjust things. Some examples:
1. Add plays in the play-book that actually work. (Half the plays in there, aren't used to start because most are valueless)
2. Not saying let QBs run for 200 yards, but let QBs actually have an ability to scramble and run in a designed play form (Not a Draw) or adjust sim percents to help.
3. My most important one - Fix Pee Wee Passing Passing in the Pee-Wees has become the most random thing in this game imo. One game, your QB could be 15-20, others it could be 4-20. Sure, 3-4 teams have moderator success, but the rest of Pee-Wee is having no luck and it's frustrating to see your one play actually work and have the WR drop it with no one within 5 yards.
4. Give Offensive linemen the ability to really hold blocks and play like linemen. Rushing up the middle, will on 9/10 times, get you 2-5 yards at best. Why? Because only one linemen can hold his block, yet the other 5 have the same exact strength and blocking. How can a DE/DT with 65 agility and 15 strength beat out a C with 72 strength and 37 blocking, plus 20 agility.
Originally posted by NEXT
5. LESS TEAMS!!! It's too hard to get full rosters and when you are playing with CPUs... it takes all the fun out of the game.
6. More mod options as listed in the other forum or GM limits as to how many GMs can be on one team and how many teams one person can GM.
You should take more suggestions as mine (that are actually good) then make a list and post them in one suggestion thread.
If I agree with everything (which I do so far), I will certainly help promote the thread to get mod/admin attentions.
Sorry for the rant.
Edited by enasty19 on Oct 1, 2009 19:07:01






























