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Jediknight120
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I didn't feel right about hijacking another thread for this, so I'm making a new one.

I'm in the process of building two MLBs who are going to be run stuffers. My idea right now is to take four major attributes to the first cap before I start putting points into speed. I'm not really sure what order to go in though. My idea is to do this:

Train strength/tackling, strength to 48
Train agility/tackling, agility to 48
Train tackling/speed, tackling to 48
Train vision/speed, vision to 48
Speed to 48
Strength to 61
Agility to 61
Vision to 61
Speed to 61

I want them to be effective in the 13 cap leagues, hence why I take attributes to 48 instead of double-capping right off.

Is this a horrible plan?
 
ron2288
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I would up you speed a bit more...but other then looks ggod
 
Serg2108
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I basically followed this guide but I made a few changes, since I wanted to be effective from the start.
The only deviation on my part was that I didn't got to the 3rd cap but 2nd capped speed/agility and only 3rd capped it after I'd finished with the other 3. To be honest I still haven't capped confidence but that's next on my to do list (confidence/stamina is a nice one to train)

Write-up #14a: Starting MLB

1. Speed to 68-cap while intense training agility/vision -
2. Agility to 68-cap while intense training strength/tackling -
3. Tackling to 48-cap while intense training vision/confidence
4. Strength to 48-cap while intense training vision/confidence
5. Vision to 48-cap while intense training jumping/catching
6. Confidence to 48-cap while intense training jumping/catching

All equipment in speed/agility (this is a bit of personal preference)
 
Jediknight120
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The only thing with that one is that Speed isn't a major attribute, and personally I'd rather pump majors first and then speed.
 
Serg2108
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That's a fair point, but you're not 3rd capping in any case so the slow building theories don't really apply
 
Jediknight120
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Originally posted by Serg2108
That's a fair point, but you're not 3rd capping in any case so the slow building theories don't really apply


Hmm, good point. Now here's the question. Should I move speed up ahead of tackling and vision?
 
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What makes you say he's not 3rd capping? Maybe he will eventually. I think it's a fine plan. Leaves you plenty of options for the future. Won't ever make a great speedster or huge power hitting LB, but so what?
 
Jediknight120
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Originally posted by Darren McFadden
What makes you say he's not 3rd capping? Maybe he will eventually. I think it's a fine plan. Leaves you plenty of options for the future. Won't ever make a great speedster or huge power hitting LB, but so what?


Eventually third capping will happen regardless. If I wanted to shift him more towards the huge power hitting end of the spectrum, what should I change up?
 
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strength to 68 right off the bat, then soft cap other stuff, then probably 4th cap strength.
 
Jediknight120
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Originally posted by Darren McFadden
strength to 68 right off the bat, then soft cap other stuff, then probably 4th cap strength.


Hmm. I'm building 2 MLBs, so I'll probably take at least one of them in this direction.
 
Homage
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Originally posted by Darren McFadden
strength to 68 right off the bat, then soft cap other stuff, then probably 4th cap strength.


if you went this route... strength would be 4th capped on naturals alone before you can even finish soft capping the rest.
 
FEARtheHOG
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Edited by FEARtheHOG on Aug 26, 2009 20:34:51
Edited by FEARtheHOG on Aug 26, 2009 16:10:07
 
Sal Basss
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Strength just isn't that important for a MLB. You need some to make sure you don't get pancaked every time a blocking TE or FB or O-Lineman touches you, but you don't need to get it that high and you CERTAINLY don't need to do it first. I have a LB that did this first, and at level 39 he is still too slow to be effective. The level 37 ILB that I have is far more effective, makes/misses the same percentage of tackles, and forces a similar amount of fumbles (low). Without giving the builds away I'll stop there... PM me if you want to talk more about how they compare.

Strength won't help you make a tackle as much as tackling or agility, and if you want to force fumbles, tackling is the way to go. Yes, strength helps in both of those things, but tackling and agility will do better. Going to 68 strength off the bat WILL handicap you down the road. Take agility up to 68 first and use those auto-gain points there instead. You'll be much happier.
 
Djinnt
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Originally posted by Sal Basss
Strength just isn't that important for a MLB. You need some to make sure you don't get pancaked every time a blocking TE or FB or O-Lineman touches you, but you don't need to get it that high and you CERTAINLY don't need to do it first. I have a LB that did this first, and at level 39 he is still too slow to be effective. The level 37 ILB that I have is far more effective, makes/misses the same percentage of tackles, and forces a similar amount of fumbles (low). Without giving the builds away I'll stop there... PM me if you want to talk more about how they compare.

Strength won't help you make a tackle as much as tackling or agility, and if you want to force fumbles, tackling is the way to go. Yes, strength helps in both of those things, but tackling and agility will do better. Going to 68 strength off the bat WILL handicap you down the road. Take agility up to 68 first and use those auto-gain points there instead. You'll be much happier.


Depends on how you're used. In any scheme I would devise the MLB needs to be the strongest LB.
 
whatje
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agility definitely should be the first skill raised for every LB imo
 
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