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ryanvw
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Is it something I can completely ignore and not be hindered much? Or is it crucial to making every catch? Does it depend if you are a speed versus possesion WR? If you are a speed WR, should you at least get it to the first cap?

I've got about 5 slow build WR's that will all be very similar with a few different tweaks. But I was debating on what to train and work on next and was wondering if I can just ignore or just train jumping. If it means getting most of the Speedster SA's to 10.
 
Handcuffed
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IMO you need Agility + Vision + Jumping to equal 180. So you can get away with low jumping... provided your agility is higher than 60/68 and your vision is at least double-capped.
 
whatje
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never heard of a rule like that, but it's probably not a terrible one.


personally, i think jumping is overrated for receivers and DBs.
 
Mob-6
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Speedsters don't need jumping as much as they need vision/carrying to back up the Sp/Ag/Cat. Jumping will help with deflections and catching %, but won't help as much as getting open and running with the rock better like carrying and vision do. I would put jumping as the 4th attribute for possession WRs behind what I will now refer to as the WR trinity, Sp/Ag/Cat.
 


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