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Forum > Position Talk > FB Club > Speed for a blocking FB
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Coachbb
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I have read several posts that speed is a primary attribute in a blocking FB build. My question is at what point do you stop training speed and start putting SP points into it, since it never grows with levels.

To maximize my primary attributes, I can get str/blk/agi all to the third cap by lvl 28 and assuming my training starts with str/blk, then blk/agi then agi/spd and finally spd/sta, my speed is up to approximately 31 just through training at that point.

So from that point should I just keep training speed and not spend another SP on anything until I can go right to the third cap with speed (would maximize my training in speed). Or is the return on training over 30 not worth it and I would be better off switching over to vision/catching/confidence all still in the low teen's and just spend points as I earn them each level on speed, since I am done training it?

This is for a pure blocking back, although it might be nice to figure out how to make him into a 3rd down receiver out of the backfield as well, but that would be secondary to maximizing blocking abilities.

 
n.a.s.s.o
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i would suggest get vision somewhere higher as you still get some little natural gain by leveling. personally i think training speed to about 40 is not bad idea as you should be doing it while having rest of the important skills allready capped.
 
Coachbb
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Thats kind of my point. If I should go ahead and cap vision because it still has some level gains before speed, then I am wasting training points and SP's because training vision at a value of 15, instead of speed at 30 will return more in the long term if I am trying to soft cap vision after 3rd capping Str/Blk/Agi.

So maybe the question is how many things do I cap before shifting to speed, since for a FB speed can always be put off until later levels.
 
pottsman
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You definitely finish strength, agility, and blocking before speed. Finish. I personally cap vision before speed, too, but that's up to you.
 
papaschnay2
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Speed comes last. The question is where you're putting your equip in the process...
 
crave681
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http://goallineblitz.com/game/replay.pl?game_id=621626&pbp_id=15221642
http://goallineblitz.com/game/replay.pl?game_id=621626&pbp_id=15223469
http://goallineblitz.com/game/replay.pl?game_id=621626&pbp_id=15225129

Mt Pinatubo's build is open. I believe that his tentativeness to engage into a block is due to his lack of "Study Game Film" , vision + confidence, especially confidence, which is what i believe to be the trigger to commit to an action more decisively.
Edited by crave681 on Jul 18, 2009 23:15:34
 
joemiken
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For my FB, I got his speed up to the 1st cap, but not before getting strength and blocking to the 4th cap. At 50, he's got enough speed to stay in front of most HBs up to the LOS. He's not quite ready to go 10 yards downfield and level DBs, but when I started building him, the downfield blocking logic for FBs was terrible, so I focused on making him a guy who could dominate DL/LB at the point of attack first and worry about downfield blocking as he got older.
 
jdpbernal
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Here's my LV41 FB -> http://goallineblitz.com/game/player.pl?player_id=952410
Most of the guys in chat said he needs more speed, I'm not sure about that because I haven't seen him lead block on pitch plays. I'll try to run pitch plays on my team's scrimmage game and see if he does have enough speed. I do know he can block up to the line of scrimmage and even about 3 to 4 yards past it. Down the field is another question!
 
Warlock
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Originally posted by jdpbernal
Here's my LV41 FB -> http://goallineblitz.com/game/player.pl?player_id=952410
Most of the guys in chat said he needs more speed, I'm not sure about that because I haven't seen him lead block on pitch plays. I'll try to run pitch plays on my team's scrimmage game and see if he does have enough speed. I do know he can block up to the line of scrimmage and even about 3 to 4 yards past it. Down the field is another question!


I would take both agility and speed to 68, then move a single piece of EQ to each and call it a day. ~75 speed and agility with 15 outside blocker is fine TBPH. You won't be epic (too much inefficiency in the build), but you'll be a decent blocking FB.
 
jdpbernal
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Originally posted by Warlock
Originally posted by jdpbernal

Here's my LV41 FB -> http://goallineblitz.com/game/player.pl?player_id=952410
Most of the guys in chat said he needs more speed, I'm not sure about that because I haven't seen him lead block on pitch plays. I'll try to run pitch plays on my team's scrimmage game and see if he does have enough speed. I do know he can block up to the line of scrimmage and even about 3 to 4 yards past it. Down the field is another question!


I would take both agility and speed to 68, then move a single piece of EQ to each and call it a day. ~75 speed and agility with 15 outside blocker is fine TBPH. You won't be epic (too much inefficiency in the build), but you'll be a decent blocking FB.


What do you mean by epic? And what's inefficient in the build of my FB? Just curious....
 
Warlock
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I mean epic, as in considered one of the top players for the position, at the pro level or higher. Those honors typically go to players who have almost zero inefficiency in their builds. The types of players that put up good to great numbers against some of the best teams in the game.

As for inefficiency... it's pretty easy to see in players just by looking at their attributes. You have a rather high carrying for a blocking FB, thus having points or training time used for an aspect of your game that won't be used very often is inefficient. Also you clearly didn't take as much advantage of automatic level increases as you could have. I can tell this by seeing your attributes aren't at certain milestones... such as agility sitting at 66 (which could mean that you're working on it atm), but combined with your speed at 64, it tells me that you're flip-flopping and losing valuable leveling increases to major and minor attributes.

Your same player built efficiently would easily have ~5-10 levels in free SPs of additional value. For example, by level 41, my new FB will look as such...

Str: ~84
Car: ~78
Agi: ~62
Spd: ~40
Sta: ~33
Vis: ~30
Con: ~35

That's without any EQ btw. So while you may have ~145 more SP in vision/confidence/stamina/agility/speed/blocking/SAs... my FB has 21 more natural strength (which is worth ~100 SP in value) and 32 more natural carrying (which is worth ~100 SP in value). This is a net difference of ~11 levels worth of SP... plus my training will have a much better return as my career winds down (since I'll be training things that in the 30's and you'll be training things in the 50's).

Granted, you're guy will probably perform better at this point in his career, in another season or two, my FB will finally catch up in secondary attributes (like speed/confidence/vision/stamina) and be an absolute terror once it all comes together.
 
jdpbernal
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Originally posted by Warlock
I mean epic, as in considered one of the top players for the position, at the pro level or higher. Those honors typically go to players who have almost zero inefficiency in their builds. The types of players that put up good to great numbers against some of the best teams in the game.

As for inefficiency... it's pretty easy to see in players just by looking at their attributes. You have a rather high carrying for a blocking FB, thus having points or training time used for an aspect of your game that won't be used very often is inefficient. Also you clearly didn't take as much advantage of automatic level increases as you could have. I can tell this by seeing your attributes aren't at certain milestones... such as agility sitting at 66 (which could mean that you're working on it atm), but combined with your speed at 64, it tells me that you're flip-flopping and losing valuable leveling increases to major and minor attributes.

Your same player built efficiently would easily have ~5-10 levels in free SPs of additional value. For example, by level 41, my new FB will look as such...

Str: ~84
Car: ~78
Agi: ~62
Spd: ~40
Sta: ~33
Vis: ~30
Con: ~35

That's without any EQ btw. So while you may have ~145 more SP in vision/confidence/stamina/agility/speed/blocking/SAs... my FB has 21 more natural strength (which is worth ~100 SP in value) and 32 more natural carrying (which is worth ~100 SP in value). This is a net difference of ~11 levels worth of SP... plus my training will have a much better return as my career winds down (since I'll be training things that in the 30's and you'll be training things in the 50's).

Granted, you're guy will probably perform better at this point in his career, in another season or two, my FB will finally catch up in secondary attributes (like speed/confidence/vision/stamina) and be an absolute terror once it all comes together.


Ahh... I get it. Ok here's my player's raw SP.
Strength: 63.33
Blocking: 59.33
Speed: 64
Tackling: 16.51
Agility: 66.33
Stamina: 42.51
Carrying: 46.33
Vision: 50.51
Confidence: 52.51

Based on your estimates above, your build only beats my player's attributes on STRENGTH and CARRY.
I'm going to guess that CARRY = 78 is actually BLOCKING.

Well, good luck to your "efficiently" built FB.

 
Warlock
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Originally posted by jdpbernal
Ahh... I get it. Ok here's my player's raw SP.
Strength: 63.33
Blocking: 59.33
Speed: 64
Tackling: 16.51
Agility: 66.33
Stamina: 42.51
Carrying: 46.33
Vision: 50.51
Confidence: 52.51

Based on your estimates above, your build only beats my player's attributes on STRENGTH and CARRY.
I'm going to guess that CARRY = 78 is actually BLOCKING.

Well, good luck to your "efficiently" built FB.


Yeah, I figured out your base attributes when I did the calculations, the only thing that I assumed was that you had fully upgraded EQ.

I also took into account my build's blocking and your build's carrying during my calculations... it's still ~55 SP less efficient of a build. All things relative, your build will hit it's stride a bit sooner than my build will, but also begin fading sooner as a side effect... I.E. you'll be the more rounded player at level 40, yet at level 50 my build will have caught up in the secondary attributes and become extremely dominating in comparison... due to the 20+ strength and 18+ blocking/carrying. To put it in perspective, those numbers are the equivalent to a full set of lvl 56 EQ with CE.

Obviously, some attributes are more valuable than others, such as taking blocking to 73 isn't typically recommended. I would probably take agility to 73 instead and take blocking to 60 or 68. Carrying is huge for an offensive FB though, every point you can add to strength/carrying helps raise your chance to break tackles.

It's all kind of moot though, you're far too late in your player's career to change much. I figure that I would try and fully explain why your build is inefficient (relatively speaking anyways, your build is probably very efficient compared to some other builds out there).
 
jdpbernal
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Whoa man.... You only beat my guy on strength and carrying. Wow... Fade earlier than yours? Where did you get that kind of info?
Are you building a blocking FB or building an rushing FB? Plus your Vision is too low and your Confidence is way too low at level 40. I don't think you can compare your FB to my FB simply because you sound like you're building an offense FB and I'm building a blocking FB.

I know you have a high level player there (past level 60) and I thought you already know that Confidence plays a huge factor when you're past level 40 because of the loss in in-game morale. Then you know that a team WILL NEVER carry two FBs and with that stamina, I don't think you can be effective in lead blocking much less than being an offense FB.

I will agree that all minor attributes will catch up with each other at high level. I'll wait and see what will happen to your FB once he hits level 40. I'll bookmark your FB so I can keep tabs on him.

Good luck on your building of your FB.
 
Warlock
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Originally posted by jdpbernal
Whoa man.... You only beat my guy on strength and carrying. Wow... Fade earlier than yours? Where did you get that kind of info?
Are you building a blocking FB or building an rushing FB? Plus your Vision is too low and your Confidence is way too low at level 40. I don't think you can compare your FB to my FB simply because you sound like you're building an offense FB and I'm building a blocking FB.

I know you have a high level player there (past level 60) and I thought you already know that Confidence plays a huge factor when you're past level 40 because of the loss in in-game morale. Then you know that a team WILL NEVER carry two FBs and with that stamina, I don't think you can be effective in lead blocking much less than being an offense FB.

I will agree that all minor attributes will catch up with each other at high level. I'll wait and see what will happen to your FB once he hits level 40. I'll bookmark your FB so I can keep tabs on him.

Good luck on your building of your FB.


Your player will in-fact fade sooner, it's simple mathematics and logic...

1. My two primary attributes are ~33% higher than your two primary attributes... this means that I can handle decline better. I can take the first full season of decline and still have my two primary attributes higher than you will without any decline.
2. When my player does "peak", he will have a considerably advantage over a player that has ~33% lower primary attributes.

As for which type of build, it's kind of irrelevant TBPH. We're discussing overall player building techniques. A player that is more efficiently built will peak later, but be better during their peak and handle decline better.

Most teams do carry two FBs, in-fact it's pretty rare to see a team with only a single FB. Teams generally carry a blocking FB and either a second blocking FB, a balanced FB or an offensive FB.

Also, don't believe the confidence hype, my level 61 FB didn't even have it 1st capped until recently (hit 48.8 via training sometime this season) and does exceptionally well. Motivational speaker is a great VA to help counter morale issues during a game, a smart team will rarely suffer from morale spirals.

Stamina might be an issue, but also consider that my offensive FB rarely break 30 snaps a game and has maybe half that in actual touches. 33 stamina should do just fine in most situations, I survived until level 50 with it under 40 (it's at the 1st cap currently with +3 from AE).

Vision is the only attribute that I feel is dangerously low in that build, but I think I can survive with it in the low 30's for a couple seasons. Yet another attribute that hurts more than it helps, if it's too high, for an offensive player. My ROT with 63 vision is constantly doing stupid things because he sees too much, like so...

http://goallineblitz.com/game/replay.pl?game_id=588512&pbp_id=12309406

Overall, confidence/vision/stamina are perfectly acceptable at the 1st cap for most positions.

You can keep tabs on him... another option is to look what I have already accomplished with my level 61 and increase the effectiveness of his build by ~40% (probably more though). He was a S1 player with almost zero slow or cap building, he also was a blocking build until his 5th season. Add in efficient building and focused planning. This time, I have all the knowledge attained through 10 seasons of playing this game to work with, this time around I'm not completely clueless because the game is brand new and there's almost zero documentation.

Anyways, I was only attempting to pass on my knowledge, to save you from making some of the mistakes that I made, not criticize your build... if you don't want the help, I'll just shut up. Unfortunately, I've learned that the most effective method of teaching is via compare and contrast... some people get defensive though.
 
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