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Forum > Position Talk > WR Club > VA's for my Posession receiver
Soundmanc
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I had slippery maxed out, and um, well it didn't seem to do anything for me. Any suggestions on where to put them now? Someone suggested sure hands, but just wanted to see some other opinions.

Attributes
Physical Attributes
Strength: 29
Speed: 76.24
Agility: 66.24
Jumping: 36.24
Stamina: 42.24
Vision: 50.24
Confidence: 38.96

Football Skills
Blocking: 8
Catching: 57.24
Tackling: 9
Throwing: 9
Carrying: 27.96
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 3
Sticky Hands: 3
Jumping Catch: 2
Diving Catch: 2
One Handed Catch: 1

Speedster Abilities
First Step: 0
Quick Cut: 0
Head Fake: 0
Spin: 0
Juke: 0

Veteran Abilities
Clutch: 1
Edited by Soundmanc on Jun 14, 2009 20:40:43
 
Dynames
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Sure Hands should be maxed out for every WR but that's my opinion.
 
doubletree
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Originally posted by Dynames
Sure Hands should be maxed out for every WR but that's my opinion.


I still haven't been able to figure when a pass is a failed catch (other than drops) so I don't like that one.
 
Greenday4537
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What else AFTER Sure Hands?
 
TtD
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Given your more of a balanced build than a short yardage tank you have limited options in terms of VA. Of those available, it will depend on how your used but i'd consider;

Mr.Reliable-if your the best catching WR on the team this is useful on 3rd/4th downs as it will give you a slight boost to bailing out your team. Only really comes in to play if you are the bailout option on your team

Possession receiver-only really effective on short passing teams but it's a nice boost to have if your gonna use it

Sure Hands-some value but personally I think it's a waste. Others insist on it though so open to argument.

Clutch-again limited value with your build as you lack SAs but it can occasionally show up big time.

Second Wind-a good option for all WRs as the energy boost 4Qtr can give you a huge edge over a tiring CB, primarily for balanced and speedster WRs.
 
doubletree
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soft hands>sure hand IMO if thats the route you want to go. Higher catching provides other benefits than just catching and if sure hands doesn't work on tipped passes then its almost worthless IMO.
 
taurran
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Mr Reliable if you're a starter, imo.

Sure Hands only if you actually have a problem dropping passes. Note - you can also go into catching, soft hands, and sticky hands to help with this.
Edited by taurran on Jun 16, 2009 11:49:11
 


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