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gordini
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Im a speedster and needed help on allocating my veteran points. I would like any help possible. How would you rank VAs for speedster WRs?
 
Mob-6
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post build
 
gordini
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Attributes
Physical Attributes
Strength: 9
Speed: 104.6
Agility: 60.6
Jumping: 28.6
Stamina: 25.6
Vision: 34.6
Confidence: 24.04

Football Skills
Blocking: 8
Catching: 37.6
Tackling: 8
Throwing: 9
Carrying: 23.04
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 0
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0

Speedster Abilities
First Step: 1
Quick Cut: 1
Head Fake: 1
Spin: 1
Juke: 4
 
Mob-6
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Take track star to 15.

Pop the first 5 points into it, then come back and post your build again to see what the next item should be.
 
Dynames
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Quick Feet would be nice for you if you decide to increase Head Fake/Spin/Juke.
 
doubletree
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Now that we can reset I have some more options on my WR. I'm going to go quick cut on my guy to use HF but I won't have but 1 HF on my WR for about 15 levels. What other VA should I get? He has a little over 5th capped speed and once I boost will have double capped catching. Should I just fill up track star until it gets closer to time for quick feet? Should I grab some soft hand? Having 15 in track star would give him about 3.6 more speed and having 15 in soft hands would give him about 4.6 more catching. Which is better? Or neither of these?
 
gordini
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Thanks for the help.
 
MustangLife
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Your gonna have to pump up Catching/Vision/Jumping like now. Hes not gonna be able to do anything except run
 
crackazo
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I too need help on VAs:

Attributes
Physical Attributes
Strength: 8
Speed: 98.17
Agility: 71.17
Jumping: 29.17
Stamina: 30.17
Vision: 36.17
Confidence: 23.88

Football Skills
Blocking: 8
Catching: 57.17
Tackling: 8
Throwing: 8
Carrying: 23.88
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 0
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0

Speedster Abilities
First Step: 1
Quick Cut: 4
Head Fake: 1
Spin: 1
Juke: 1

PS: Havent upgraded my lvl 32 equipments yet.
 
Mob-6
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Originally posted by doubletree
Now that we can reset I have some more options on my WR. I'm going to go quick cut on my guy to use HF but I won't have but 1 HF on my WR for about 15 levels. What other VA should I get? He has a little over 5th capped speed and once I boost will have double capped catching. Should I just fill up track star until it gets closer to time for quick feet? Should I grab some soft hand? Having 15 in track star would give him about 3.6 more speed and having 15 in soft hands would give him about 4.6 more catching. Which is better? Or neither of these?


Really depends. If you are aiming for an elite speed wr then track star is for you, if you aren't going to stay ahead of the speed curve, then it won't give you a return on investment. If you are on pace for 80 or more natural speed by level 40, by all means track star will help. If you aren't a guy who is relying on speed to win, it won't help you, and is effectively a waste of VP. If the VAs don't help your build, don't spend them until they do. 5 VAs points saved aren't going to make or break your build.
 
Dynames
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Originally posted by Mob-6
Originally posted by doubletree

Now that we can reset I have some more options on my WR. I'm going to go quick cut on my guy to use HF but I won't have but 1 HF on my WR for about 15 levels. What other VA should I get? He has a little over 5th capped speed and once I boost will have double capped catching. Should I just fill up track star until it gets closer to time for quick feet? Should I grab some soft hand? Having 15 in track star would give him about 3.6 more speed and having 15 in soft hands would give him about 4.6 more catching. Which is better? Or neither of these?


Really depends. If you are aiming for an elite speed wr then track star is for you, if you aren't going to stay ahead of the speed curve, then it won't give you a return on investment. If you are on pace for 80 or more natural speed by level 40, by all means track star will help. If you aren't a guy who is relying on speed to win, it won't help you, and is effectively a waste of VP. If the VAs don't help your build, don't spend them until they do. 5 VAs points saved aren't going to make or break your build.


I wish I've known this 2 seasons ago. I would have never invested in the Slippery VA.
 
Blamo
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Underdog/Awe Inspiring IMO for a speedster. The vision penalty can be just enough for you to break free.
 
Keller62
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I'm thinking about underdog for my lvl 36 wr that's currently #1 on the depth chart of an uncapped league. Almost every CB i'll be going against has higher fame then me. Any have any experience with this one?
 
gordini
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What is up with ballhawk? Many have it.. but I have heard it only works with bad thrown passes... Is it worth it for speedsters? Ig you had or currently have played around with this VA please comment with the changes you noted when investing in ballhawk.

Thanks
 
Dynames
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Originally posted by gordini
What is up with ballhawk? Many have it.. but I have heard it only works with bad thrown passes... Is it worth it for speedsters? Ig you had or currently have played around with this VA please comment with the changes you noted when investing in ballhawk.

Thanks


Ball Hawk is only good for defense.
 
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