Carrying is the most underrated attribute. Having a high level of carrying activates the SA's like Power Through and Stiff Arm. I've seen this with my one level 13 RB. I decided to do an experimental build putting all of his SP up to level 16 or 20 in Carrying with the leftover points going into the SA's. I realize how ridiculous this may sound, and yes, he is slow as hell, but he simply can't be brought to the ground by the first guy who touches him. The speed will come in time, but I'm excited about having him as a short yardage back when the Toreros go pro in a few seasons.
There have been sims done that show that Carrying > Strength when it comes to broken tackles. I can vouch that this is indeed true.
For you young player builers--don't be afraid to have a really out of whack looking build early on. One of the biggest mistakes I see is people putting a ton of SP into Stamina so their guys can play more. That will work when they are young, but eventually, they will be unsigned FA's bc nobody wants a marginally built player that plays a lot (high stamina) on their team. Let people laugh at your whack build when your players are young--you'll get the last laugh in the end when they reach around level 40 or so.
There have been sims done that show that Carrying > Strength when it comes to broken tackles. I can vouch that this is indeed true.
For you young player builers--don't be afraid to have a really out of whack looking build early on. One of the biggest mistakes I see is people putting a ton of SP into Stamina so their guys can play more. That will work when they are young, but eventually, they will be unsigned FA's bc nobody wants a marginally built player that plays a lot (high stamina) on their team. Let people laugh at your whack build when your players are young--you'll get the last laugh in the end when they reach around level 40 or so.






























