Because I like helping people out!
And if you have any halfback Questions, advice, post here
Scat Back--
The attributes for a scat back are critical. It takes so much work and its not focusing on 1-3 attributes like a power back, its more like 4-7. The funny thing is, the hardest part is building to satisfy the owner/your perfection. So if your HB fumbles once a game you have to build on something that would change that.
The 3 critical Attributes:
Speed-
It helps...well your speed. It also makes sure you get a good momentum going for down field collision and or juking. If you don't have that extra push going your way it might not turn out to be that 70+ yard TD run. I also think that the speed attribute keeps you in the starting lineup as a halfback . Alot of people say, the build matters, the level doesnt.
Agility-
Now, who all loves acceleration? I do...I mean once you slip that first tackle and have open field you want to get back to hauling ass, and not get chased down because it takes 3 seconds to gain speed. Well, I believe agility is a, yes, critical part in getting your ass out of the backfield and into the secondary. It also helps the quick side of ball carrying, and picking up 10 yards a carry and such.
Carrying-
But who all loves a halfback that fumbles? NOT ME. Makes me mad. Carrying determines whether you drop it, or secure it. It also helps whether you hit the hole, and it helps with how much of a run specialist your HB turns out to be. No more fumbles, better knowledge of running. A better HB tbh.
After soft-capping those above:
Vision-
Nothing makes me cringe more than a halfback that cant cut up when they need to. Or that cant see that powerful SS coming in FAST from the side. Vision fixes that. Ive seen it happen. It helps. Trust me.
Stamina-
Because who loves getting out after every 3 plays? It helps you be on the running and receiving end more.
Catching-
I love a tailback that can catch. atleast have it at 30+.
Blocking-
I'll sit a RB at 3rd string nice and easy if he cant block. Ive done it, its unacceptable, and it makes me....pissed tbh.
Special attributes:
Quick cut
Headfake
First step.
POWERBACKS:
A powerback is my favorite tbh, a runner that sticks his nose right into the numbers of a defender and keeps his feet moving.
The three main attributes are Strength, Carrying, and Agility
Strength:
Well of course strength, you don't want to put a guy with 10 strength on 100 power running in the tactics.
Also, it helps you keep going after first contact instead of completely stopping.
Carrying:
Powerbacks never fumble, it helps them hit the hole and not stop...and gets the defenders on the ground pretty quick if your on the outside with 2 guys to beat.
Agility:
Either HB build you go for, you have to have acceleration and thats what agility brings along with
-speed
-balance
The other three are:
Speed:
either way, it always helps to get into the endzone faster! Get to about 50 by level 22-26
Vision:
if the tackler is bigger your not going to run RIGHT into him...maybe a little head fake or cut WITH contact.
Stamina:
More contact and hard running requires more stamina.
Cap speed by level 25 though--its still a main part in getting into the enzone.
By level 30 you should have strength at 75+ because if you get to play with level 40 teams its not fun.
Also have agility at a constant rise in between levels...
And if you have any halfback Questions, advice, post hereScat Back--
The attributes for a scat back are critical. It takes so much work and its not focusing on 1-3 attributes like a power back, its more like 4-7. The funny thing is, the hardest part is building to satisfy the owner/your perfection. So if your HB fumbles once a game you have to build on something that would change that.
The 3 critical Attributes:
Speed-
It helps...well your speed. It also makes sure you get a good momentum going for down field collision and or juking. If you don't have that extra push going your way it might not turn out to be that 70+ yard TD run. I also think that the speed attribute keeps you in the starting lineup as a halfback . Alot of people say, the build matters, the level doesnt.
Agility-
Now, who all loves acceleration? I do...I mean once you slip that first tackle and have open field you want to get back to hauling ass, and not get chased down because it takes 3 seconds to gain speed. Well, I believe agility is a, yes, critical part in getting your ass out of the backfield and into the secondary. It also helps the quick side of ball carrying, and picking up 10 yards a carry and such.
Carrying-
But who all loves a halfback that fumbles? NOT ME. Makes me mad. Carrying determines whether you drop it, or secure it. It also helps whether you hit the hole, and it helps with how much of a run specialist your HB turns out to be. No more fumbles, better knowledge of running. A better HB tbh.
After soft-capping those above:
Vision-
Nothing makes me cringe more than a halfback that cant cut up when they need to. Or that cant see that powerful SS coming in FAST from the side. Vision fixes that. Ive seen it happen. It helps. Trust me.
Stamina-
Because who loves getting out after every 3 plays? It helps you be on the running and receiving end more.
Catching-
I love a tailback that can catch. atleast have it at 30+.
Blocking-
I'll sit a RB at 3rd string nice and easy if he cant block. Ive done it, its unacceptable, and it makes me....pissed tbh.
Special attributes:
Quick cut
Headfake
First step.
POWERBACKS:
A powerback is my favorite tbh, a runner that sticks his nose right into the numbers of a defender and keeps his feet moving.
The three main attributes are Strength, Carrying, and Agility
Strength:
Well of course strength, you don't want to put a guy with 10 strength on 100 power running in the tactics.
Also, it helps you keep going after first contact instead of completely stopping.
Carrying:
Powerbacks never fumble, it helps them hit the hole and not stop...and gets the defenders on the ground pretty quick if your on the outside with 2 guys to beat.
Agility:
Either HB build you go for, you have to have acceleration and thats what agility brings along with
-speed
-balance
The other three are:
Speed:
either way, it always helps to get into the endzone faster! Get to about 50 by level 22-26
Vision:
if the tackler is bigger your not going to run RIGHT into him...maybe a little head fake or cut WITH contact.
Stamina:
More contact and hard running requires more stamina.
Cap speed by level 25 though--its still a main part in getting into the enzone.
By level 30 you should have strength at 75+ because if you get to play with level 40 teams its not fun.
Also have agility at a constant rise in between levels...
Edited by cowboys28 on Jun 11, 2009 23:25:43
Edited by cowboys28 on Jun 11, 2009 23:23:20





























