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Forum > Position Talk > D Line Club > General Advice for Defensive Linemen
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Kayoh
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I'm making this topic to try and help all of the newbie players who are getting to this forum via the link on player pages. If you are serious about your defensive lineman being a solid contributor, you'll read this and not pull a "tl;dr", because I'm giving a lot of solid information here.

LDE
Hands down the easiest position to get sacks from. LDEs get the benefit of going against an OT who can't use the Protector SA, so unless said OT has a LOT of blocking and agility, and probably equipment in agility, a good LDE can destroy him. LDEs should aim for (by level 40 or so) 110+ Agility, 80+ Speed, and 70+ Strength (numbers include equipment). LDEs need to have more strength than RDEs because they get run at more, but it makes less of a difference because they don't NEED as much agility as RDEs to be able to get after the QB well, thanks to the lack of Protector on RTs. Primary SAs are Shed Blocks and Tunnel Vision. First Step isn't necessary because of how high your Agility is; you'll accelerate JUST fine. An alternative LDE build is to basically build like a Pro level DT; 105 Strength or so, 80 Speed, and as much Agility as your EQ can get you to.

NTs
I've gotten a new outlook on NTs lately. There are two different types of NT archetypes nowadays. The first archetype is the classic, run stuffing NT who is probably better suited to play in a 3-4 Scheme. The second archetype is a dual threat, combination pass rushing/run stuffing NT. The classic run stuffer needs at least 120 Strength by level 40. They'll also want no less than 74 Tackling and 68 Agility. Speed isn't too important, because your Tackling will be high enough that you'll have a nice Tackling radius so you'll be able to make tackles in gaps before the HB gets past you. You aren't going to contribute much to the passing game, but that's what custom NT slots are for anyways, isn't it? This guy is a hog. He won't get pushed back and he'll be tough to run against. The second archetype is basically your "Big" Leon Lett NT Archetype. 110+ Strength, 85+ Agility, and no less than 75 Speed. You're going to get a TON of reverse pancakes and once you start rounding your build out, you'll be one of the best players on the field. This guy is incredible against both phases of the game, the run and the pass, because he's nearly impossible to block. I'm not completely sure how well this type of NT would be in a 3-4 scheme, because he'd probably get pretty consistently double and triple teamed, but I can't imagine that it would fail because it's just so effective in today's GLB metagame.

DT
My personal favorite, the disruptive, pass rushing DT. Great ones are rare, but the great ones are some of the best players on GLB (Vanilla Ice, Need Ur Luv, Adam Avalanche). The key to being a GREAT pass rushing DT in terms of pure attributes is 110+ Agility, 80+ Speed, and 80+ Strength. Literally the exact same thing as LDEs. In addition, you need the Shed Blocks SA. The Shed Blocks SA takes a DT from "productive" to "incredible". Couple the Shed Blocks SA with +% to Break Block using Advanced EQ and you've got yourself a beast. If you can't find any +% to Break Block pieces of AEQ, Tunnel Vision is probably your best bet. Once you reach the Pros, you want 100-105 Strength and as much Agility as your EQ can get you up to.

RDE
Probably the toughest pass rusher to build. This guy needs to have {elite} speed and agility, simply because LTs have it so easy. All a LT needs to do to be an amazing pass protector is get 68 Agility, 50 Speed, and 6+ Protector. That's it. Thanks to that, most LTs are putting their equipment either entirely into Strength or half into Strength and Half into Blocking. You're gunning either for 110+ Speed, and 85+ Agility or 110+ Agility, and 85+ Speed, by level 40, coupled with {AT LEAST} 60 Strength. For RDEs, SAs are really the bread and butter, which is unfortunate. You need First Step to accelerate instantly, and then you need Change Direction so you can loop around the LT while he's trying to back up, Shed Blocks if he manages to get his hands on you, and Tunnel Vision is the SHIT. In terms of pass rushing alone, Tunnel Vision is the best SA available. It gives you a bonus to Speed and Agility RIGHT at the snap when it activates. If you've got a good defensive coordinator, who uses the defensive play creator, he probably lines you (the RDE) up out wide so that you can just straight up run around the LT.

I hope this helps to deter all of the shitty advice going around lately. There's really been a massive resurgence of it lately.

Also, if you want to make a great pass rushing DE...talk to UnderDogs. He's helpful when it comes to making successful pass rushers, although if you want to be a successful pass rusher, you kind of have to sell out in the run game.

If you want to make a great balanced DE that gets a few sacks and is an asset in the running game, your best bet is BiggerBlue, who is always willing to help new players.

Anybody who wants to use this has my permission. Just tell me (either via PM or by posting here) that you're using it, and preferably what you're using it for. I need a good ego stroke every now and then.
Edited by Kayoh Claus on Nov 30, 2009 17:41:41
Edited by AMP on Oct 10, 2009 07:41:50
Edited by AMP on Oct 8, 2009 05:13:07
Edited by Kayoh on Jul 3, 2009 00:13:55
 
ryansky
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good post
 
VeloxMors
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Originally posted by ryansky
good post


 
Chugga
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I don't agree with the NT advice at all but everything else makes sense
 
Kayoh
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Originally posted by Chugga34
I don't agree with the NT advice at all but everything else makes sense

Speak up!
 
Chugga
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In my opinion a NT only needs enough strength to keep himself upright and not moving backwards. One game he may only need 95 strength the next he might need 110 but in my opinion theres never a time when a total of 120+ is going to be required. I was lucky enough to land on a team with alot of money so I've tried out alot of different strength levels (as high as 137 with VAs) and high strength doesn't automatically = success.

You look at guys like Art Donovan in USA Pro and he's arguably the best NT in their league and last I checked he had something like 105-6 strength and he's almost level 60.
 
motownjunk
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Quick question, Kayoh. Somewhere a few weeks ago--I think it was the private D-line forum--you suggested taking a DT's strength to 68 before working on agility. Would that still be a sound idea for a non-boosting DT, or would you still concentrate on agility first?
 
wlarson
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Well done. Very solid advice.
 
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very nice info thanks alot. only one question when we createa player there is no way to create a LDE vs RDE etc. so you are at the mercy off the team as far as placement
 
milli
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Originally posted by Chugga34
In my opinion a NT only needs enough strength to keep himself upright and not moving backwards. One game he may only need 95 strength the next he might need 110 but in my opinion theres never a time when a total of 120+ is going to be required. I was lucky enough to land on a team with alot of money so I've tried out alot of different strength levels (as high as 137 with VAs) and high strength doesn't automatically = success.

You look at guys like Art Donovan in USA Pro and he's arguably the best NT in their league and last I checked he had something like 105-6 strength and he's almost level 60.


yeah at NT, your job is to make everyone else better. Strength helps you not get beat of the line and engaged with a combination of C/G/FB most of the time. I'm not sure how you get above 110 strength at lvl 40, but it is good to max at 75. I think a lot of attributes go into NT than just strength/agility/tackling. A lot of times you can get away with less tackling because, frankly, you won't be making many tackles. If your guy does start to break a lot of blocks, then it is good to bump up tackling to take down those powerful backs.

 
Underdawg08
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hi
Edited by UnderDogs on Jul 22, 2009 15:46:29
 
billthekill
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Great stuff Kayoh.

With your permission, I would like to post this in our team forums.

 
jmikles
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Good advice Kayoh, thanks.
 
Big Jambo Al
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Thanks that helps me see where I went wrong

good writing very informative
 
browns71
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thanks Kayoh for taking your time with this great read and info



same here may i post this in my team forum
Edited by browns71 on Jun 7, 2009 15:45:43
 
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