I'm slow building a pass rushing DT and would like some advice here. Here are his current attributes.
Tommy Kelly (Lv. 18 DT)
Ht/Wt: 6'5", 283lbs
Experience, Skill Points, and Cash
Money: $25575
Daily Salary: $2500
Skill Points: 2
Training Points: 2
Bonus Tokens: 1
Veteran Points: 0
Next Level: 342/1000
Attributes
Physical Attributes
Strength: 68.39
Speed: 13.4
Agility: 69.39
Jumping: 8
Stamina: 31.4
Vision: 25.4
Confidence: 25.4
Football Skills
Blocking: 13.4
Catching: 8
Tackling: 25.39
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Pass Rusher Abilities
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Strong Base: 0
Big Sack: 0
Run Stuffer Abilities
Wall: 0
Break Through: 0
Snarl: 0
Big Hit: 0
D-Line General: 0
I capped agility first, then strength, then repeated that back and forth method up until this point. My question is, would you guys suggest I keep using the back and forth cap method, or should I take agility as high as I can? I'd like to be a dominant pass rushing force but wouldn't want to get pancaked on every running play either....
So what suggestions would you give my DT?
Also, for equipment, once I buy real equipment, where do you suggest I allocate those extra attribute points? All in agility? Half Agility, half strength? Some other combo of agility and strength? Any equipment in speed?
Thanks ahead of time for your suggestions. I only want to use my SP's in strength and agility at this point in building, so keep your advice to that, thanks. Also, I want to wait a long time before getting SA's so also withhold advice in that regard.
Tommy Kelly (Lv. 18 DT)
Ht/Wt: 6'5", 283lbs
Experience, Skill Points, and Cash
Money: $25575
Daily Salary: $2500
Skill Points: 2
Training Points: 2
Bonus Tokens: 1
Veteran Points: 0
Next Level: 342/1000
Attributes
Physical Attributes
Strength: 68.39
Speed: 13.4
Agility: 69.39
Jumping: 8
Stamina: 31.4
Vision: 25.4
Confidence: 25.4
Football Skills
Blocking: 13.4
Catching: 8
Tackling: 25.39
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Pass Rusher Abilities
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Strong Base: 0
Big Sack: 0
Run Stuffer Abilities
Wall: 0
Break Through: 0
Snarl: 0
Big Hit: 0
D-Line General: 0
I capped agility first, then strength, then repeated that back and forth method up until this point. My question is, would you guys suggest I keep using the back and forth cap method, or should I take agility as high as I can? I'd like to be a dominant pass rushing force but wouldn't want to get pancaked on every running play either....
So what suggestions would you give my DT?
Also, for equipment, once I buy real equipment, where do you suggest I allocate those extra attribute points? All in agility? Half Agility, half strength? Some other combo of agility and strength? Any equipment in speed?
Thanks ahead of time for your suggestions. I only want to use my SP's in strength and agility at this point in building, so keep your advice to that, thanks. Also, I want to wait a long time before getting SA's so also withhold advice in that regard.






























