Looking for some advise on which to take to 14 first?
wlarson
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AEQ for both? Why not go to 11 with each? 14 seems a waste... curious what others think.
Dirty Mo Posse
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Originally posted by wlarson
AEQ for both? Why not go to 11 with each? 14 seems a waste... curious what others think.
I agree, not really sure the GAIN after 10 is that great.

DMP
AEQ for both? Why not go to 11 with each? 14 seems a waste... curious what others think.
I agree, not really sure the GAIN after 10 is that great.

DMP
Hikariu
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Originally posted by Dirty Mo Posse
Originally posted by wlarson
AEQ for both? Why not go to 11 with each? 14 seems a waste... curious what others think.
I agree, not really sure the GAIN after 10 is that great.

DMP
The gain isn't as great as it could but but it's still a gain.
Originally posted by wlarson
AEQ for both? Why not go to 11 with each? 14 seems a waste... curious what others think.
I agree, not really sure the GAIN after 10 is that great.

DMP
The gain isn't as great as it could but but it's still a gain.
wlarson
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Agree, but both are good. Seems like you're in a great position to raise both to high levels without spending 5:1 in either. I'd take both to 6 now and re-evaluate later. Head Fake first, IMO, to answer your OP.
ZeroTolerance
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http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
whatje
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Originally posted by ZeroTolerance
http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
that may be the case in that play, but there's plenty of plays where juke and HF work to spring a big gain. i don't think they should work every time though and in that particular case the RB runs right into the LB. I wouldn't say they're perfected but they do have plenty of use imo
http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
that may be the case in that play, but there's plenty of plays where juke and HF work to spring a big gain. i don't think they should work every time though and in that particular case the RB runs right into the LB. I wouldn't say they're perfected but they do have plenty of use imo
Last edited May 1, 2009 20:02:06
ZeroTolerance
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Originally posted by whatje
Originally posted by ZeroTolerance
http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
that may be the case in that play, but there's plenty of plays where juke and HF work to spring a big gain. i don't think they should work every time though and in that particular case the RB runs right into the LB :-\
It would make more sense if fewer defenders were faked but the fake effect lasted longer.
Originally posted by ZeroTolerance
http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
that may be the case in that play, but there's plenty of plays where juke and HF work to spring a big gain. i don't think they should work every time though and in that particular case the RB runs right into the LB :-\
It would make more sense if fewer defenders were faked but the fake effect lasted longer.
wlarson
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Originally posted by ZeroTolerance
Originally posted by whatje
Originally posted by ZeroTolerance
http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
that may be the case in that play, but there's plenty of plays where juke and HF work to spring a big gain. i don't think they should work every time though and in that particular case the RB runs right into the LB :-\
It would make more sense if fewer defenders were faked but the fake effect lasted longer.
that would be juke.
http://goallineblitz.com/game/replay.pl?game_id=476236&pbp_id=6259296 jukes the lolb, head fakes the rolb
Originally posted by whatje
Originally posted by ZeroTolerance
http://goallineblitz.com/game/replay.pl?game_id=480001&pbp_id=5753872
As you can see, juke and head fake still lack effectiveness (as the LB is faked twice and recovers twice instantly).
that may be the case in that play, but there's plenty of plays where juke and HF work to spring a big gain. i don't think they should work every time though and in that particular case the RB runs right into the LB :-\
It would make more sense if fewer defenders were faked but the fake effect lasted longer.
that would be juke.

http://goallineblitz.com/game/replay.pl?game_id=476236&pbp_id=6259296 jukes the lolb, head fakes the rolb
cptafw163
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I think i just figured out why HBs run into defenders. its because they are JUKING, and when they are in the process of juking, they get tackled.
for that reason its easy for people to think that juke is not as good. I am gonna pump HF now
with QC at 7 and juke at 8, my HF is only at 4.
--Dan
for that reason its easy for people to think that juke is not as good. I am gonna pump HF now
with QC at 7 and juke at 8, my HF is only at 4.--Dan
taurran
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I don't think Juke necessarily includes player movement. From what I've seen in my own HB's it seems to be dependent on the rushing style the player is on.
Last edited May 4, 2009 06:20:44
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