This player is best in zone coverage. Each level of Zone Specialist gives a 1% bonus to speed, agility, and vision when playing zone coverage.
First, let me state that the description sounds good but, I believe, it is fools gold. It forces a defense to play zone, which has its advantages and disadvantages, but the bigger question is, "how long is it activated?" Now, the pathing of players, I have learned through the past weeks, goes by the amount of "ticks" during a play and, essentially, moves like running lights at Christmas. A kind of . . . . . . . . with a roll of all the individuals and plays in between. So one roll, then the dots reposition, then roll, dots reposition, roll, etc.
So, how long does the 1% really give an advantage?
- Does zone coverage stop when the ball is thrown? If so, the 1% bonus activates for a couple of clicks, which will help defend plays in the middle, nothing more.
- Does zone coverage stop when a ball is caught? If so, the 1% activates for a couple more clicks which might help the slant and TE coverage, but nothing else.
- Does zone coverage stop when a ball is handed off? If so, the 1% activates for, maybe, one click. Hardly a benefit at all.
- Does zone coverage stop when the play is over? If so, the 1% activates for the whole play, which would be huge.
There may be a couple of other scenarios then the four I outlined above, but the point remains the same. For how long does the Zone Specialist activate for? If only for the first couple of clicks, having zone specialist does not help the FS nearly at all as his attributes fall back once "zone coverage" is deemed over.
I am not going to make a case for other VA's here, unless asked about them, but as far as Zone Specialist goes, it is pure and simple fools gold. If it was so powerful and so useful and a must have... why wasn't it nerfed? Seems like the powerful VA's were nerfed or had more of a "percentage of happening" given to them. Yet, zone specialist had nothing done to it. Why?
First, let me state that the description sounds good but, I believe, it is fools gold. It forces a defense to play zone, which has its advantages and disadvantages, but the bigger question is, "how long is it activated?" Now, the pathing of players, I have learned through the past weeks, goes by the amount of "ticks" during a play and, essentially, moves like running lights at Christmas. A kind of . . . . . . . . with a roll of all the individuals and plays in between. So one roll, then the dots reposition, then roll, dots reposition, roll, etc.
So, how long does the 1% really give an advantage?
- Does zone coverage stop when the ball is thrown? If so, the 1% bonus activates for a couple of clicks, which will help defend plays in the middle, nothing more.
- Does zone coverage stop when a ball is caught? If so, the 1% activates for a couple more clicks which might help the slant and TE coverage, but nothing else.
- Does zone coverage stop when a ball is handed off? If so, the 1% activates for, maybe, one click. Hardly a benefit at all.
- Does zone coverage stop when the play is over? If so, the 1% activates for the whole play, which would be huge.
There may be a couple of other scenarios then the four I outlined above, but the point remains the same. For how long does the Zone Specialist activate for? If only for the first couple of clicks, having zone specialist does not help the FS nearly at all as his attributes fall back once "zone coverage" is deemed over.
I am not going to make a case for other VA's here, unless asked about them, but as far as Zone Specialist goes, it is pure and simple fools gold. If it was so powerful and so useful and a must have... why wasn't it nerfed? Seems like the powerful VA's were nerfed or had more of a "percentage of happening" given to them. Yet, zone specialist had nothing done to it. Why?






























