Originally posted by UnderDogs
Originally posted by Blamo
Originally posted by UnderDogs
Originally posted by gtthom86
Just rolled a +1 str and +1 Blitz SA, just wondering if anyone had good things to say about the Blitz SA. I'm usually wary of adding SA that are not on the players tree, but since LB SAs suck i'd make an exception. My LB is the primary blitzing LB on the team.
I'd be able to upgrade it immediately to a +4 blitz SA. Right now i'm rolling with a +3 agility SA, so i'd be losing 3 agility in the trade off.
Linebackers s.a's don't suck. you're spouting forum regurgitation vomit.
Linebacker SA trees are probably the weakest in the whole game. Besides K/P, I can't think of a single player type that doesn't have a "must have" SA like the LB tree does. D-Gen doesn't count because it's only a "must have" for 1/3 of LBs.
Well you're also preaching 60+ vision for a linebacker. So.......60+ vision for a position that has to play coverage vs. TEs who get .5 vision per level? Vision is huge in coverage. And aside from helping you out in coverage, I think vision is the #1 "big play" attribute in the game for defense.
http://goallineblitz.com/game/replay.pl?game_id=454302&pbp_id=12369325http://goallineblitz.com/game/replay.pl?game_id=451676&pbp_id=7697647Obviously those are highlights, but things like that I feel like are more likely to happen with high vision rather than say, strength. 60 vision is better than 60 strength for sure... although I could see the argument that 60 tackling might be more valuable in the current state of the game. I think 60 of both are necessary at the AAA/Pro level now, though.
edit: But srsly. Try and tell me why any LB SAs are worth a damn? Nobody knows if the morale ones were EVER any good, but with AEQ to the Gen SAs and Motivational Speaker, they lost most of whatever worth they did have. So that means no matter what, the first two SAs in both trees kind of blow. Diving tackle is pretty good, but not worth the point sink of Snarl/Aura of Int. If it was Wrap Up-Tackle, maybe... but not for Diving tackle. Monster hit is actually pretty good, but again... morale reduction has much less of an impact now, and fumbles are as fairly infrequent occurrence. Probably not worth putting any points at all into the prerequisites. Then D-Gen is GREAT for ILB/MLB... but I'd honestly rather have my MLB roll a AEQ piece or two with the SA on it than waste points in that horrible tree.
Then in pass rush talk trash/the glare are the same as the aura's... Usefulness in the past was dubious at best, and now morale boosts are flying all over the field. Shed Block used to be good, but now nobody even knows if it works for sure. Swat Ball is pretty good... but I would have much rather of spent all the SP to get there in vision and jumping, tbh. And even if Big Sack DIDN'T suck, even a great LB would top out at 15-18 sacks a year against relevant opponents.