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Forum > Position Talk > K/P Club > L45 Help Save my Punter with 25SP to spend
ShinerBock
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First, thanks to everyone that will offer some help. Yes, I know my build is not very traditional but it wasn't working too badly until Punters were tweaked this season. Whereas most punters were getting average distances somewhere between their S4 & S5 levels my average came in between S3 & S4 marks.

I'm not looking to build a distance punter though, I am more interested in limiting the returns on those punts, so high hang time or coffin corners. Many times this season instead of punting the CC I was getting a touchback instead.

Finally, my team doesn't have much money, so I'm a little short on equipment. I've got 2 pieces of Big Boot AE which I'm upgrading. Check out my build below and offer some suggestions as to where I should be spending my 25SP to improve hang time, coffin corners and a little consistency too I guess

Punting: 89.49 Strength: 62.56
Vision: 63.75 Confidence: 67.43

Speed: 31.59 Agility: 38.65
Jumping: 33.18 Stamina: 22.99

Calm Nerves: 8
Hang Time: 8
Big Boot: 11

Veteran Abilities 23 points to spend
This past season I had 10 in Soccer Star and 10 in Clutch. Now that I am past level 40 I probably should do a reset and put 15 in SS (since my Punting stat is low) and the rest in either Coffin or Clutch -- I did see Clutch work from time to time but I guess those could have also been crazy Big Boots.

As an FYI, it costs 3SP to increase Strength, Vision and Confidence, and I am 1 point away from the next cap in Confidence. Punting needs 5SP to gain 1 point so I think it makes more sense to use VA there. Also, I am thinking of bringing Agility to 48 as an economical upgrade. Why? Why not!
 
toppsson
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OK, the build is quite nice.

Definitely get confidence to next cap. Think about getting it to another cap, as well. I definitely think agility to soft cap makes sense. Your punting is a little low, I think, so would put all equipment there, and get Soccer Star maxed. With your SAs, clutch makes sense as your backup. Too early to tell about Coffin, so feel free to save those 8 to see if we learn something early.

Sometime you might get vision up to another cap, but I'd have this behind confidence to 2 more caps and agility to its first.

HTH
 
ShinerBock
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Do you think there is a small tweak I can make to improve my Coffin Corner percentage? For instance, on our first scrimmage I had to punt 3 times from withing OPP47 (ya, our kicker's range isn't the greatest), and while all three punts angled towards the sidelines, 2 went for touchbacks. Would increasing Confidence help here since it looks like I am seeing things properly just not executing?

With those 25SP I can take Agility to 48 and Confidence to 71. Or ignore Agility all together and get Confidence to 73 and have 2SP left over. I'm inclined to go with the first option. And how high would you take Punting? Because with 15VA in Soccer Star my punting score will be just over 100, so I'm good with that.

I like the idea of holding the extra VA in reserve. It will allow me to better evaluate the impact of those 25SP.
 
jherndo
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I believe the current theory is that confidence and vision would help those long coffin corners.
 
bashildy
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Originally posted by jherndo
I believe the current theory is that confidence and vision would help those long coffin corners.


A couple punters and myself have noticed marked improvement from 30->60 but there isn't too much data on the improvement from 60->70 or 60->80 on vision. My bet is that it should help, but to a lesser degree. With base punting 89, what else is he going to do though besides boost vis/conf, that number is ridiculous. These numbers are all without equipment right? If not, can you repost base attributes?
 
ShinerBock
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Punting is at 76 without equipment. I'm wearing two pieces of regular equipment (that could both be upgraded by an additional +2 each if money was endless) and two pieces of AE with 5 Big Boot and +6 Punting +1 Strength combined).

Looking at other builds that are open, and reading posts in this forum the consensus seems to be that if your punter is angling the ball towards the sidelines but getting touchbacks instead of CCs he needs more Confidence, but if he's just hitting it right up the middle when he should be going fr a CC he needs more Vision. In fact, looking at a lot of builds of punters with decent averages Confidence seems to be always higher than Vision.

I guess what I was really looking to understand was the type of value/performance I would get by investing in already high stats, or if there would be a payoff to raising things like jumping or speed. I chose to increase Confidence and Agility (as mentioned above) and in my first game I'm generally happy with the CC success rate, especially since I was punting from within the opponent's half.

Here's what I look like now

Punting: 102 (includes equipment and 11.47 VA)
Strength: 62.56 (includes 1pt equipment)
Vision: 63.75
Confidence: 71.43

Speed: 31.59 Agility: 48.65
Jumping: 33.18 Stamina: 22.99

Training Speed + Tackling
When I level next I'll need to consider where to put the 5SP.
 
bashildy
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Originally posted by ShinerBock

Punting is at 76 without equipment. I'm wearing two pieces of regular equipment (that could both be upgraded by an additional +2 each if money was endless) and two pieces of AE with 5 Big Boot and +6 Punting +1 Strength combined).

Looking at other builds that are open, and reading posts in this forum the consensus seems to be that if your punter is angling the ball towards the sidelines but getting touchbacks instead of CCs he needs more Confidence, but if he's just hitting it right up the middle when he should be going fr a CC he needs more Vision. In fact, looking at a lot of builds of punters with decent averages Confidence seems to be always higher than Vision.

I guess what I was really looking to understand was the type of value/performance I would get by investing in already high stats, or if there would be a payoff to raising things like jumping or speed. I chose to increase Confidence and Agility (as mentioned above) and in my first game I'm generally happy with the CC success rate, especially since I was punting from within the opponent's half.

Here's what I look like now

Punting: 102 (includes equipment and 11.47 VA)
Strength: 62.56 (includes 1pt equipment)
Vision: 63.75
Confidence: 71.43

Speed: 31.59 Agility: 48.65
Jumping: 33.18 Stamina: 22.99

Training Speed + Tackling
When I level next I'll need to consider where to put the 5SP.


Put em in conf, you only need 8SP to cap that to 73. 15 to cap vision, so i think the better value is conf. I'd be focusing all SPs on Conf/Vision from now on IMHO.
 
bashildy
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Might be interesting to compare our 2 stats as the game continues, as we have similar base scores in punting, vision, and confidence yet you have surperior agility, strength, speed, jumping, and stamina. My gut tells me that agility plays a minor role and speed an even more minor but jumping, stamina, may be useless. Some are even speculating that strength has nothing to do with punting, but I capped it to be safe.
 
ShinerBock
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Originally posted by bashildy
Might be interesting to compare our 2 stats as the game continues, as we have similar base scores in punting, vision, and confidence yet you have surperior agility, strength, speed, jumping, and stamina. My gut tells me that agility plays a minor role and speed an even more minor but jumping, stamina, may be useless. Some are even speculating that strength has nothing to do with punting, but I capped it to be safe.


I've added you to 'my friends' so in case this thread dies out I can give you an update mid season and follow your progress too. Looking at average punt distance can be a little misleading though, as my punter punts a lot from inside the opponents half (most other teams seem to be able to kick FGs from that distance, so that just means he can kick a good punt but it won't travel very far. I'm planning to keep track of all of my punts this season because I think that provides more value than the simple stats we get to see.

I'm also not to sure about the role of jumping and stamina. I had to up stamina when my punter had to play special teams in order to gain a little game xp, and was finidng he was too winded to do his job. Jumping seems like it had some impact a bit initially, but there have been so many tweaks to the sim along the way it is really hard to say what worked and what didn' I think the only way to know for sure is to pump like 10SP into a low stat and move it considerably and see if performance changes.
 
cabz
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Just a question off the wall here, man. Do you drink Shiner?

edit: don't think your punter needs to be "saved"
Last edited Feb 25, 2009 19:21:42
 
ShinerBock
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Originally posted by cabz
Just a question off the wall here, man. Do you drink Shiner?

edit: don't think your punter needs to be "saved"


Saved in the sense that his last year's numbers were crap, compared to the other league punters who were at lower levels. In fact he even got out punted by a CPU punter. If I don't turn things around I won't get a contract renewal!

And no, no Shiner here, I just like the labels
 
cabz
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Just curious, man. I graduated HS from a little town by the little town where Shiner is brewed.
 
ShinerBock
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Originally posted by cabz
Just curious, man. I graduated HS from a little town by the little town where Shiner is brewed.


Just as all muslims should go to Mecca once in their lives, all Texans (and wannabe Texans) should make a trip to Shiner
 
cabz
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Def a Texan here, but no need for me to go to Shiner again!
But I did have some good times there. I graduated from the great town of Yoakum.
 


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