I'm going to create 7 punters and follow the following strategy:
Only train and put points in one attribute:
Strength, Agility, Speed, Jumping, Vision, Confidence, or Punting.
I realize this may be a sub-par training strategy, but I'd like to speed up the process and just normal train them and get things up fast.
I'll try to get as close to the same starting build as I can. I'll then consider using a few points on each build to make them all exactly the same to start.
I realize that leveling evenly will be near impossible in the d-leagues, as will be getting a team to punt on later. I'll sign/cut them on my own team to get them in the dleagues at level 7+900XP to totally exhaust their welcome though.
What I hope to accomplish:
Decide which minors impact punting quality the most
Completely deduce the formula for the punting and overall bars
Going into season 9 I'll inevitably retire these players, but I think having 70+ agility, speed, jumping, etc., will be more than enough to make conclusions from, don't you?
This will miss any possible interactions between SAs and abilities, or dependence of abilities, but that size of a project my flex-roll simply can't fund!
Only train and put points in one attribute:
Strength, Agility, Speed, Jumping, Vision, Confidence, or Punting.
I realize this may be a sub-par training strategy, but I'd like to speed up the process and just normal train them and get things up fast.
I'll try to get as close to the same starting build as I can. I'll then consider using a few points on each build to make them all exactly the same to start.
I realize that leveling evenly will be near impossible in the d-leagues, as will be getting a team to punt on later. I'll sign/cut them on my own team to get them in the dleagues at level 7+900XP to totally exhaust their welcome though.
What I hope to accomplish:
Decide which minors impact punting quality the most
Completely deduce the formula for the punting and overall bars
Going into season 9 I'll inevitably retire these players, but I think having 70+ agility, speed, jumping, etc., will be more than enough to make conclusions from, don't you?
This will miss any possible interactions between SAs and abilities, or dependence of abilities, but that size of a project my flex-roll simply can't fund!






























