should jumping be 2nd capped before catching? the idea is CBs would be useless if they cant out jump WRs
Nef Etc.
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Personally I would 2nd cap Catching before jumping. I've heard from people that jumping was very useful to their WR but mine has been performing alright with 40ish jumping. You have to look about these things from a coding standpoint as GLB is based on Bort's code and no how actual football would/should work. From a coding standpoint, both catching and jumping (along with strength and other unknown variables like SA's) should increase the chance of your receiver beating out the corner. Although I don't know the code, it seems like it would make sense that catching plays a bigger role than jumping in actually catching the ball.
Last edited Dec 27, 2008 14:55:37
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
+1, well explained IMO....
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
+1, well explained IMO....
Nef Etc.
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Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Jumping definately helps catching balls higher in the z-axis, but I doubt it helps with catching in the x and y axis's. That is probably more of a function of catching. As a matter of fact, catching probably helps with all 3 axis's, just not as dramatic an effect as jumping has on the z-axis.
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Jumping definately helps catching balls higher in the z-axis, but I doubt it helps with catching in the x and y axis's. That is probably more of a function of catching. As a matter of fact, catching probably helps with all 3 axis's, just not as dramatic an effect as jumping has on the z-axis.
Originally posted by Nef Etc.
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Jumping definately helps catching balls higher in the z-axis, but I doubt it helps with catching in the x and y axis's. That is probably more of a function of catching. As a matter of fact, catching probably helps with all 3 axis's, just not as dramatic an effect as jumping has on the z-axis.
im not sure about that (and Im not sure what x y z axis are tbh !) .... but I would guess that jumping does help you extend your "possible catching radius" left and right as well as up ... the reason I say that is that we already know that jumping helps 'diving tackles' etc ... so jumping doesnt just mean 'vertical leap' necessarily .....
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Jumping definately helps catching balls higher in the z-axis, but I doubt it helps with catching in the x and y axis's. That is probably more of a function of catching. As a matter of fact, catching probably helps with all 3 axis's, just not as dramatic an effect as jumping has on the z-axis.
im not sure about that (and Im not sure what x y z axis are tbh !) .... but I would guess that jumping does help you extend your "possible catching radius" left and right as well as up ... the reason I say that is that we already know that jumping helps 'diving tackles' etc ... so jumping doesnt just mean 'vertical leap' necessarily .....
Nef Etc.
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Originally posted by oaklandraider
Originally posted by Nef Etc.
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Jumping definately helps catching balls higher in the z-axis, but I doubt it helps with catching in the x and y axis's. That is probably more of a function of catching. As a matter of fact, catching probably helps with all 3 axis's, just not as dramatic an effect as jumping has on the z-axis.
im not sure about that (and Im not sure what x y z axis are tbh !) .... but I would guess that jumping does help you extend your "possible catching radius" left and right as well as up ... the reason I say that is that we already know that jumping helps 'diving tackles' etc ... so jumping doesnt just mean 'vertical leap' necessarily .....
Hey, it could be. That's the fun/frustration of the game, no one really knows which is better!
Originally posted by Nef Etc.
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
Jumping definately helps catching balls higher in the z-axis, but I doubt it helps with catching in the x and y axis's. That is probably more of a function of catching. As a matter of fact, catching probably helps with all 3 axis's, just not as dramatic an effect as jumping has on the z-axis.
im not sure about that (and Im not sure what x y z axis are tbh !) .... but I would guess that jumping does help you extend your "possible catching radius" left and right as well as up ... the reason I say that is that we already know that jumping helps 'diving tackles' etc ... so jumping doesnt just mean 'vertical leap' necessarily .....
Hey, it could be. That's the fun/frustration of the game, no one really knows which is better!
Bukowski
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Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
That's not really how it works.
They both increase your catching radius. Catching does a lot more than just decide whether or not you can make the catch, which is a common misconception when people are deciphering why their WR had such and such drop, etc. In fact, a higher catching attribute sometimes even makes a players drop total increase, as they would now be attempting to catch more passes than normally, because of that increased catching radius.
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
That's not really how it works.
They both increase your catching radius. Catching does a lot more than just decide whether or not you can make the catch, which is a common misconception when people are deciphering why their WR had such and such drop, etc. In fact, a higher catching attribute sometimes even makes a players drop total increase, as they would now be attempting to catch more passes than normally, because of that increased catching radius.
Originally posted by Bukowski
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
That's not really how it works.
They both increase your catching radius. Catching does a lot more than just decide whether or not you can make the catch, which is a common misconception when people are deciphering why their WR had such and such drop, etc. In fact, a higher catching attribute sometimes even makes a players drop total increase, as they would now be attempting to catch more passes than normally, because of that increased catching radius.
i remember there was thread about this a while back and Im pretty sure Bort ended a similar debate with a phrase like "catching helps catching" ... ie more catching doesnt ever mean you will have more drops.
Im too lazy to trawl for it and Im not looking for a flame war here (!) ... its just how I remember it is all
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
That's not really how it works.
They both increase your catching radius. Catching does a lot more than just decide whether or not you can make the catch, which is a common misconception when people are deciphering why their WR had such and such drop, etc. In fact, a higher catching attribute sometimes even makes a players drop total increase, as they would now be attempting to catch more passes than normally, because of that increased catching radius.
i remember there was thread about this a while back and Im pretty sure Bort ended a similar debate with a phrase like "catching helps catching" ... ie more catching doesnt ever mean you will have more drops.
Im too lazy to trawl for it and Im not looking for a flame war here (!) ... its just how I remember it is all
Bukowski
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Originally posted by oaklandraider
Originally posted by Bukowski
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
That's not really how it works.
They both increase your catching radius. Catching does a lot more than just decide whether or not you can make the catch, which is a common misconception when people are deciphering why their WR had such and such drop, etc. In fact, a higher catching attribute sometimes even makes a players drop total increase, as they would now be attempting to catch more passes than normally, because of that increased catching radius.
i remember there was thread about this a while back and Im pretty sure Bort ended a similar debate with a phrase like "catching helps catching" ... ie more catching doesnt ever mean you will have more drops.
Im too lazy to trawl for it and Im not looking for a flame war here (!) ... its just how I remember it is all
The bigger your catching radius, the more passes you will attempt to catch, which will end up leading to more drops - pretty much by default.
That doesn't mean that you won't catch the ball better, because you will. But a higher Catching attribute does a lot more than just decide whether or not you will drop the pass.
Besides, it's not only Catching that adds to your Catching ability. Jumping, Catching, Vision, Carrying, Sticky Hands and possibly even Agility all have a portion of the formula in which the SIM decides whether or not you can catch the ball, but obviously, Catching carries the biggest percentage of the formula.
But regardless, you can believe me or not - it's been very well documented in this very forum, that a higher catching attribute doesn't prevent WRs from dropping the ball.
Originally posted by Bukowski
Originally posted by oaklandraider
the way I look at it is that jumping will determine if you even get a chance to make the catch, like a "possible catching radius". Then catching determines whether or not you actually make the catch ....
That's not really how it works.
They both increase your catching radius. Catching does a lot more than just decide whether or not you can make the catch, which is a common misconception when people are deciphering why their WR had such and such drop, etc. In fact, a higher catching attribute sometimes even makes a players drop total increase, as they would now be attempting to catch more passes than normally, because of that increased catching radius.
i remember there was thread about this a while back and Im pretty sure Bort ended a similar debate with a phrase like "catching helps catching" ... ie more catching doesnt ever mean you will have more drops.
Im too lazy to trawl for it and Im not looking for a flame war here (!) ... its just how I remember it is all
The bigger your catching radius, the more passes you will attempt to catch, which will end up leading to more drops - pretty much by default.
That doesn't mean that you won't catch the ball better, because you will. But a higher Catching attribute does a lot more than just decide whether or not you will drop the pass.
Besides, it's not only Catching that adds to your Catching ability. Jumping, Catching, Vision, Carrying, Sticky Hands and possibly even Agility all have a portion of the formula in which the SIM decides whether or not you can catch the ball, but obviously, Catching carries the biggest percentage of the formula.
But regardless, you can believe me or not - it's been very well documented in this very forum, that a higher catching attribute doesn't prevent WRs from dropping the ball.
ok - thats all cool.
I went looking for the thread, this was the best one I could find ... lots of opinions going back n forth and links to other threads too
.... gotta do something in the offseason !
http://goallineblitz.com/game/forum_thread.pl?thread_id=855966
oh and PS .. .absolutely agree with your last comment .... high catching on its own most definitely will not solve anyone's drop problems !
I went looking for the thread, this was the best one I could find ... lots of opinions going back n forth and links to other threads too
.... gotta do something in the offseason !
http://goallineblitz.com/game/forum_thread.pl?thread_id=855966
oh and PS .. .absolutely agree with your last comment .... high catching on its own most definitely will not solve anyone's drop problems !
Last edited Dec 27, 2008 22:52:08
Mob-6
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Originally posted by oaklandraider
high catching on its own most definitely will not solve anyone's drop problems !
Yes, Yes it will. You will never have a 100% catch ratio, but the higher your catching, the higher you will be to that 100% number.
high catching on its own most definitely will not solve anyone's drop problems !
Yes, Yes it will. You will never have a 100% catch ratio, but the higher your catching, the higher you will be to that 100% number.
Jack Del Rio
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Originally posted by Mob-6
Originally posted by oaklandraider
high catching on its own most definitely will not solve anyone's drop problems !
Yes, Yes it will.
Originally posted by oaklandraider
high catching on its own most definitely will not solve anyone's drop problems !
Yes, Yes it will.
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