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Forum > Position Talk > O Line Club > Guard - Pass Blocking Abilities
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Fishball
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More specifically for LG's.

Besides "Pass Block", what other SA's you guys think that are good/useful?

Also, "Absorb Pain" doesn't seem to be mentioned a lot. Seems kind of weak as a premium SA.
 
Fishball
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Any inputs, anyone ?
 
mandyross
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My G is built as a LG.

I currently have 9-2-2-3-1 in the tree. I plan to raise this to 10-2-4-4-2 with my next 2 level ups.

The high Pass Block SA skill is raw at 6, and I have advanced eq there which is nice. If Pass Block is an attribute modifier I figured I should spend 3:1 in there (up to 6) if I was spending 3:1 in Str/Blk. Who knows if this the correct thing to do though (apart from Bort).

This is just what I am doing though, I have no idea what really works. I was played at RG last season for some reason so have no idea if my high Pass Block SA works against the better pass rushing DTs. Guess I'll see next season when I get to play LG in a better league.

Edit: I'm pushing foundation to 4 definitely as it directly counters "Strong Base" SA for a power-rushing DT, and I know that despite the recent agility craze there are still a load of high-strength DTs out there with 6 minimum in their strong base which need to be stopped. If I see myself getting beaten by the bull rush on replays I'll take this to 6 also.
Last edited Dec 15, 2008 15:34:25
 
mandyross
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'edit' button, 'quote' button. I mean, what really is the difference?
Last edited Dec 15, 2008 15:35:00
 
pottsman
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Originally posted by mandyross
Edit: I'm pushing foundation to 4 definitely as it directly counters "Strong Base" SA for a power-rushing DT, and I know that despite the recent agility craze there are still a load of high-strength DTs out there with 6 minimum in their strong base which need to be stopped. If I see myself getting beaten by the bull rush on replays I'll take this to 6 also.


You clearly haven't built a DT...current thoughts are that strong base is absolutely useless and that bull rushes are near impossible. People with heavy investment in it have seen little to no production. Things may change next season, but at the moment, strong base doesn't need to be countered. Now, if you've actually seen evidence otherwise, fine, but I'm constantly trying to figure out what to do with my DT, and strong base isn't it.
 
mandyross
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Originally posted by pottsman
Originally posted by mandyross

Edit: I'm pushing foundation to 4 definitely as it directly counters "Strong Base" SA for a power-rushing DT, and I know that despite the recent agility craze there are still a load of high-strength DTs out there with 6 minimum in their strong base which need to be stopped. If I see myself getting beaten by the bull rush on replays I'll take this to 6 also.


You clearly haven't built a DT...current thoughts are that strong base is absolutely useless and that bull rushes are near impossible. People with heavy investment in it have seen little to no production. Things may change next season, but at the moment, strong base doesn't need to be countered. Now, if you've actually seen evidence otherwise, fine, but I'm constantly trying to figure out what to do with my DT, and strong base isn't it.


I appreciate that, and look at the D-line forum all the time to see what needs to be kept in check. But the fact remains that some people have gone so far down that build with their high level DTs they cannot change them and there still exists DTs with 105 Strength and a ton of Strong Base. I'm talking about the lvl 42+ guys here, not the lower levelled ones like the ones you are building who are mostly leaning towards agility.

Based on how ineffective it seems to be at the moment I also feel that there will be a tweak to the coding at some point in the near future, and I will be fully prepared when that time comes with my foundation at 4 (note this will be in 1 more season). You mention yourself that things may change next season, and I always prefer to keep a reasonably balanced build so that when changes are made I suddenly don't find myself nerfed.
Last edited Dec 15, 2008 18:49:46
 
pottsman
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Even with the level 42 ones, though, they say it does nothing. In the private DL forum, there's a thread on SB. People were talking about 90+ STR, 11 SB, no results, including a detailed post by a starting DT on a 15-1 pro league team. Again, things can change, but this is definitely not the skill to keep in mind.

Of course, 4 foundation isn't a heavy investment, and it should still help you, but just don't think you'll be countering SB. SB is countered by existing.
 
Octowned
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I'm still building a bull-rush DT right now, to take advantage of all the current guards being made that (hopefully) neglect a need for strength and foundation in the pass rush.

I figure in 3 seasons, things will be different enough. I took strength to 68 ASAP, which with level 32 equip takes it to 100 before level 40.

I think 10 pass block is helping you. A slight bonus * 10 = noticable, and you only had to spend 12 points to get it. I'm sure that is more valuable than say, +4 blocking, or 12 points in a minor attribute.

Absorb Pain is the 2nd to last SA for pass blocking OT, and I've never seen it mentioned there, either. It's, like foundation, for going against strong opponents. I think, as mentioned in this thread, anything that will help you move around is the key. Quick cut, first step I still love to find on the o-line.
 
mandyross
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Originally posted by pottsman
Even with the level 42 ones, though, they say it does nothing. In the private DL forum, there's a thread on SB. People were talking about 90+ STR, 11 SB, no results, including a detailed post by a starting DT on a 15-1 pro league team. Again, things can change, but this is definitely not the skill to keep in mind.

Of course, 4 foundation isn't a heavy investment, and it should still help you, but just don't think you'll be countering SB. SB is countered by existing.


I've heard horror stories like this also. I just cannot believe that this crappy part of the coding will go on for much longer, and plan to be prepared for when these sort of monsters start having an impact again.

Surely the DL forum has put together a complaint against how unrealistic it is getting? Or are they all happy just to switch over to agility?
 
pottsman
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Happy switching. The DE's are already there, NTs are just told to be strong, clog, and pay no attention to SAs that aren't general. DT is "go agility, minimal strength, shed block". Having them work other SAs is the same as us working hands.
 
mandyross
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Lol I'm putting everything into agility and blocking before next season then!
 
Octowned
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There are some unstoppable DTs for teams who haven't prepared for them, which is over 95%. What sucks is you can't gameplan a DT like you can a DE. You're stuck getting owned, all game long.


Things will balance out. My goal as a DT will be a run-stuffer, while the other slowbuild on my team went straight to 68 agility and will have 100 agility. We'll be a good duo :-D
 
Fishball
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So besides most of us agrees on that "Pass Block" is most useful and "Absorb Pain" is least useful, anyone have extra input on "Strong Arm", "Shock Block" and "Foundation"?

Though "Foundation" was briefly discussed above.
I appreciate all the input.
 
mandyross
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Shock Block has it's supporters, although mainly from agents of OTs. The idea is that any touch to an agile linesman takes him out of the play.

I haven't seen much evidence of it working though.

It is an interesting concept, as the DTs have "shed block" - which SA does a guard have to counter this?
 
RAPB
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Originally posted by mandyross
...
It is an interesting concept, as the DTs have "shed block" - which SA does a guard have to counter this?


Pass Block and Run Block. And I wouldn't consider "Absorb Pain" least useful.
 
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