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Forum > Position Talk > CB Club > CB Discussion - Shutdown Corners
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Anebriated
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Alright I have been reading through a lot of these posts and have come to the conclusion that a lot of you are building to be average. Thats not a bad thing but that wont land you a starting role on a good team. One thing I noticed is that people focus way too much on tackling as a CB. All goes well you shouldnt have to make many tackles. Heres my take on a CB(Hes currently level 20).

1) Speed - if you cant keep up with your target how do you expect to stop him? I took mine to 68 asap.
2) Vision - all around underrated skill until the recent changes on the line of scrimmage. I think vision plays a big part in deflections/interceptions. Mine is mid 30's atm.
3) Jumping - big skill for deflections. Noticed a big increase in deflected passes when I raised my jumping stat to 30+.
4) Agility - aim for the soft cap but mine is around 42 at 20.
5) Stamina - If you want to be a great shutdown corner you need to be able to stay on the field. My CB has 33 stamina and can stay on the field for 75.6 plays/g. Leads the team in that regard.
6) Tackling - Tackles only need to be made when you let up a completion or are chasing down a RB on a pitch play. My CB has 30 tackling and only gives up 1 miss a game tops.
7) Catching - Interceptions are wonderful but having 10 deflections in a game is better than having 1 interception. Working on getting my catching to 35 then I will probably hold off for awhile.
8) Confidence - While many people have been talking up this stat recently my CB is fine with only 20

edit: forgot SA's...
SA's at 20:
1 across the board in the shutdown tree and also have my CE bonus in the shutdown line, so 2 across the board
1 in First Step
1 in Change Direction

Thats it.

These are only my suggestions and you can feel free not to use them but from my experience it works. I am currently starting 2 CBs that I plan on using my plan with for a slow build team and expect them to dominate much as my lvl 20 has in his league.

Season 5 stats:
16 games 73 tackles 1 INT 19 PD
(Was second on team in tackles)

Season 6 stats:
(put lots of points in jumping for this season, rest of stats are similar)
5 games 18 tackles 25 PDs


Comment/bash away.
Last edited Nov 21, 2008 13:31:33
 
bruiser 1234
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Speed does not need to be at 69 if you have CE IMO

Vision and agility should be soft capped much sooner. They are both MUCH more important than jumping.

IMO

Speed to the 2nd cap
Agility to at least the 1st cap
Vision to at least the 1st cap

Then can go with jumping and what not, but those three are EASILY the biggest attributes for a CB
 
Anebriated
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You have your method I have mine. My agility is 42, my vision is 35 at level 20. Neither is far from the 1st cap.

I am looking at your lvl 21 CB whom I would assume you have built to your standards. There are a few differences in stats

Me:
5 games - 3 tackles 5 PDs per game

You:
5 games - 5 tackles 2.5 PDs per game

You have more tackles meaning you are either playing special teams or allowing more completed passes. Only 2 of your tackles are from special teams so thats not it. Must be the different builds.
 
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Originally posted by Anebriated
You have more tackles meaning you are either playing special teams or allowing more completed passes.


Oh right, because teams never run to the outside....

I pretty well disagree with everything you have said, specifically agility not being a top 2 stat.

 
Anebriated
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You know you are right SDC... If only I had thought to look into teams running the ball.

He has 2 tackles on run plays at 4.25 yards per rush and 1 missed tackle.

I have 3 tackles at 6.5 yards per rush an 2 missed.

he has a lower yards allowed per carry than my CB does. Most likely because he has higher agility and lower speed than I do. Im already further from the line of scrimmage when the run is established because of the higher speed. Lower agility means im not turning back as quick as he would. That being said I am trained to be a shutdown corner not a run stuffer.
 
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Originally posted by Anebriated
You know you are right SDC... If only I had thought to look into teams running the ball.

He has 2 tackles on run plays at 4.25 yards per rush and 1 missed tackle.

I have 3 tackles at 6.5 yards per rush an 2 missed.

he has a lower yards allowed per carry than my CB does. Most likely because he has higher agility and lower speed than I do. Im already further from the line of scrimmage when the run is established because of the higher speed. Lower agility means im not turning back as quick as he would. That being said I am trained to be a shutdown corner not a run stuffer.


Shutdown corners are meant to shut down the receiver, matching their every move with air tight coverage. More times than not, your man will be running a a route other than a fly. For these other routes he (and you) have to make 90 degree cuts, something you will suffer at with such low agility. Shutdown corners will also make the QB think twice before throwing in their direction, thus making agility and actual coverage much more important than jumping to make a play on the ball.

I'm not going to make a full guide or anything, but I would say something like this:

2nd cap speed
2nd cap agility
cap vision
cap jumping
2nd cap vision
strength/tackling/confidence/catching to about 30 give or take
SA's to focus on - super vision, shutdown coverage....swat ball....first step and change direction

And yeah, stats (especially silly ones like yards allowed/rush) don't tell close to the full story for CB's. They are far too dependent on your teammates, opponents, player tactics, and team tactics to withdraw any useful analysis from.
 
Jack Del Rio
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Fuck it, I'm just 2nd capping speed/agility/vision/jumping.
 
Anebriated
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I cant argue with that. If I wanted to make a guide to the best jack-of-all-trades CB then I would follow the advice you give, thats now what I want though. I plan on taking my agility up to the first cap and then making sure my jumping vision are 40+ and then catching to 30+. After that yeah I will probably raise my agility further but I am only level 20 for now.
 
Anebriated
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Originally posted by San Diego Chargers

And yeah, stats (especially silly ones like yards allowed/rush) don't tell close to the full story for CB's. They are far too dependent on your teammates, opponents, player tactics, and team tactics to withdraw any useful analysis from.


Completely missed this part of your post first time around. You are exactly right though. You have to know your team builds and tactics. I pretty much put my team together so I found players to compliment my CB. We run a lot of sets that are heavy on DBs so theres generally help underneath.

I understand your point about agility, but my higher speed makes up for it. Yeah I get beat on occasion but when I do get beat I can catch the WR. To me the extra deflections are worth the 1 or 2 times I end up getting beat in a game(and still make the tackle).
 
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I know what you mean about recovery speed, but your telling me that as a "shutdown corner" you would rater 8 PD's and get beat for 5 catches, than actually shutting down your man for 0 catches with just 1 PD?
 
Anebriated
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That would be an issue for me if I allowed more than roughly 3 receptions per game. And I am generally up against a teams #1 WR.
 
Anebriated
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They need to keep track of the number of times a player was thrown to/at.

part of my reasoning for this is my difference of stats from last season to this season. lets say every pass deflection INT and tackle was me being thrown at(its not but its a rough science since im lazy atm). That means I was thrown at 93 times last season and 43 times this season.

Season 5:
93/16= 5.8 times per game

Season 6:
43/5= 8.6 times per game


of those numbers from season 5, 73 of the 93 were tackles meaning I allowed the pass to happen. Season 6 is 18 of the 43

Season 5:
73/93= 78.5% completed passes thrown at my CB(4.5 completions per game)

Season 6:
18/43= 41.8% completed passes at my CB (3.5 completions per game)

The main difference between my stats season 5 and 6 were I added a little speed and 15 jumping. So while I may not have the normal build I am certainly on to something. My ratio's might not stack up against most but its working. For what its worth I have been the #1 CB both seasons.
Last edited Nov 21, 2008 15:24:32
 
Adderfist
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Originally posted by Jack Del Rio
Fuck it, I'm just 2nd capping speed/agility/vision/jumping.


It works

 
Anebriated
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Just because I am curious and enjoy the math here are the other CBs in the thread

Bruiser(lvl 21)
Season 5:
79 tackles, 1 int 6 PD
thrown at 86/16= 5.4/g
complete 79/86= 91.8%(4.9 complete per game)

Season 6:
25 tackles, 6 PD
thrown at 31/16= 6.2/g
complete 25/31= 80.6%(5 complete per game)

Chargers(lvl 40)
Season 5:
94 tackles, 5 INT, 34 PD
thrown at 133/16= 8.3/g
complete 94/133= 70.6%(5.8 complete per game)

Season 6:
12 tackles, 3 INT, 21 PD
thrown at 36/5= 7.2/g
complete 12/36= 33%(2.4 complete per game)

Adderfist(lvl 37)
Season 5:
53 tackles, 3 INT, 31 PD
thrown at 87/16= 5.4/g
complete 53/87= 60.9%(3.3 complete per game)

Season 6:
17 tackles, 34 PD
thrown at 51/5= 10.2/g
complete 17/51= 33%(3.4 complete per game)
Last edited Nov 21, 2008 16:22:32
 
Anebriated
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granted there are other factors in play in these calculations but its about as close as I can make it while being lazy.
 
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