User Pass
Home Sign Up Contact Log In
Forum > Position Talk > WR Club > Lv.36 - Just looking for Opinion from other WR
Page:
 
arcbee007
offline
Link
 
(Lv.36)
Chris Julien

Physical Attributes
Strength: 18.41
Speed: 70.78
Agility: 64.84
Jumping: 37.23
Stamina: 44.33
Vision: 32.11
Confidence: 30.05

Football Skills
Blocking: 9
Tackling: 7
Catching: 45.29
Carrying: 33.51
Kicking: 9
Punting: 9

Possession Receiver Abilities
Route Run -2
Sticky Hand - 3
Jumping Catch - 2
Diving Catch - 3
1-Hand Catch - 0

Speedster Abilities
First Step - 10
Quick Cut - 7
Head Fake - 5
Spin - 7
Juke - 3

Only regret I see in the built is Spin, pump too many points into it early (should be 4 or 5 right now) and should of put them in Speed, Agility or Vision.
 
Iversen
offline
Link
 
You put too many points in SAs !

First step and quick cut is fine , but a little more Route Run would be nice . Rest is too much imo .

And the leftovers could've gone to speed and agility since you're a speedster .
 
arcbee007
offline
Link
 
Originally posted by Iversen5771
You put too many points in SAs !

First step and quick cut is fine , but a little more Route Run would be nice . Rest is too much imo .

And the leftovers could've gone to speed and agility since you're a speedster .


I respect your opinion, but I don't regret pouring the points into my SA. I clearly understand that most players in this league follow some "perfect build" to build there players. But I believe going in a different direction never hurt a player greatly. Yes I will never reach my full potential in your eyes, but he fasters then he looks with a bunch of tricks that come in handy from time to time.

Other then that thanks for post on him, I'm glad you posted.

Come on more opinion on my WR's. Heck even comparsion to other WR's out there wouldn't hurt.
 
TtD
offline
Link
 
Interesting with the SAs, but even I agree you may have overdone it slightly, and I use SAs heavily myself (I agree it's probably the spin where you've overdone it though, rest is fine). Not exactly sure where your going with the build and it could benefit from some points into the basics. Are you only a KR, in which case your SA are fine, but i'd work speed and agility to make them work better, or are you looking into becoming a starter, in which case you lack a bit in the catching attributes (jumping/catching/vision).

It's a solid enough build, but if your looking to make a starters spot your own you need to start either focusing, or blanket strengthening the build.
 
Link
 
Wrong forum. I think you are looking for "Rate My Player"
 
arcbee007
offline
Link
 
Originally posted by ImTheScientist
Wrong forum. I think you are looking for "Rate My Player"


No. Actually posting in this topic is the smart thing to do as you get the opinion of other Wide Receievers. I know I like a n00b posting this in here, but is really what I think will help me, and even the people that reply better. It pretty much a topic of Wide Receiver dicussing what "good" and "bad" about a built.
 
arcbee007
offline
Link
 
Originally posted by TtD
Interesting with the SAs, but even I agree you may have overdone it slightly, and I use SAs heavily myself (I agree it's probably the spin where you've overdone it though, rest is fine). Not exactly sure where your going with the build and it could benefit from some points into the basics. Are you only a KR, in which case your SA are fine, but i'd work speed and agility to make them work better, or are you looking into becoming a starter, in which case you lack a bit in the catching attributes (jumping/catching/vision).

It's a solid enough build, but if your looking to make a starters spot your own you need to start either focusing, or blanket strengthening the build.


First off thanks for comment TtD. As for where I'm going with the built, it probably trying to get the most out of SA Speedster Tree. By Season 7 I'm planning to have atleast 11-8-7-7-5.

While the remainder of points will be trying to get Speed and Agility up. Catching I know should 50, but I don't see a use in doing that, atleast not yet. Jumping and Vision is where I'm planning on foucsing for the next while throught training. Then simply get Strength to 30 if I have time come Season 7 and then I'll see from there.
 
Mob-6
offline
Link
 
Arc, I like your build. My philosophy is that you get up 2-3 main attributes and then in 20 or 30 start maximizing SAs. IF Bort intended people to roll 10 in SAs then they would have to start doing so in the 20s or 30s in order to complete them before they hit season 10 and start declining.

Does you build include equipment? If so what is it in? I'd like to see your speed higher for a speedster, but I think it is too late for upping speed. You have 2nd capped agility so I would definitely maximize spin and juke as soon as possible to compensate and I think that will work out well. First though, you might as well plug three points into catching and even 4 points into stamina just to cap those and start getting double return from natural levels.

I'd avoid the possession tree from here on out. Don't take an SA to 11, ever, Bort has stated the return after 10 diminishes. Doesn't make sense to spend +6 skill points on 1 SA to get less of a return than the +5 or less points you put in previously.

Get all the speedster SAs to level 7 first and then take them to level 10.

Where do YOU feel you are lacking in terms of performance? Dropped balls, YAC, receptions, etc?
 
Jack Del Rio
offline
Link
 
It's not even close to too late to raise your speed. If your speed has at least 15 points of equipment in it like I suspect, you should be abandoning everything else to raise your speed up to at least the 2nd cap. If your speed is already 2nd capped, I'd 2nd cap agility. If BOTH of those are 2nd capped, I'd 3rd cap speed.
Last edited Nov 6, 2008 20:38:04
 
Iversen
offline
Link
 
I see you like SAs , but you might've went a little overboard . I just saw you were a returner , didn't know that when I posted first .

But the problem is your SAs only work limited when you don't have the needed attributes to go with it . So at least 2nd cap both speed & agility and then I would still prefer those SAs that help you get the ball (Route Run, First Step, Quick Cut) instead of those that help after you get it , even though you're a returner .

Just my opinion .
 
Mob-6
offline
Link
 
Originally posted by Jack Del Rio
It's not even close to too late to raise your speed.


If his speed is only first capped then he could take it to the 2nd, but going over the 2nd would be a waste at his level. Your main attribute should be taken to the highest cap you plan on hitting before you get into your 20s so you get the most return on investment through natural leveling bonuses. It is much better to add a point of speed when it only costs two attributes then when it costs 5.
 
Sharrow
offline
Link
 
I'd go with catching myself.
 
Jack Del Rio
offline
Link
 
Originally posted by Mob-6
Originally posted by Jack Del Rio

It's not even close to too late to raise your speed.


If his speed is only first capped then he could take it to the 2nd, but going over the 2nd would be a waste at his level. Your main attribute should be taken to the highest cap you plan on hitting before you get into your 20s so you get the most return on investment through natural leveling bonuses. It is much better to add a point of speed when it only costs two attributes then when it costs 5.


Yes, obviously, but the idea that it's ever "too late" to do something is completely bogus. High level players will get their 5ish levels/season, 25 SP/season to improve the build. Capping isn't all about extracting more value out of the automatic level bonuses - if the attribute needs to go up, it just needs to go up regardless of what level the player is, period. And 2nd capping or 3rd capping something at a high level really is more about spending the SP efficiently than extracting level-up value. Like if he feels he can afford 2SP/1Speed but not 3SP/1Speed, he'll 2nd cap speed and leave it.
Last edited Nov 7, 2008 14:39:31
 
arcbee007
offline
Link
 
Originally posted by Mob-6
Arc, I like your build. My philosophy is that you get up 2-3 main attributes and then in 20 or 30 start maximizing SAs. IF Bort intended people to roll 10 in SAs then they would have to start doing so in the 20s or 30s in order to complete them before they hit season 10 and start declining.

Thanks Mob, glad to see your not simple minded like most receivers that follow the "Perfect Build" for the WR. I also like your Philosophy too, very true and interesting way of looking at SA.

Originally posted by

Does you build include equipment? If so what is it in?
I'd like to see your speed higher for a speedster, but I think it is too late for upping speed. You have 2nd capped agility so I would definitely maximize spin and juke as soon as possible to compensate and I think that will work out well. First though, you might as well plug three points into catching and even 4 points into stamina just to cap those and start getting double return from natural levels.

As for the equipment being included in the build, it is. The stats are belows
+10 to Speed
+9 to Agility
+3 to Catching
+1 to DIving Catch

I am a Speedster, and of course the word "speed" is in the name so most people expect 80ish, 90ish in this attritube. But the way I see it is with a really high Quick Cut + Decent Speed (70-75) and Agility (65-75) you can really great sucess. I feel short consist brust of speed will help greatly for my WR. For it not hard for him to reach top speed, and if he run into trouble he uses a trick hopefully (vision and confidence will need to go up) and he off again thanks to that accleration leaving the defender behind.

Originally posted by

I'd avoid the possession tree from here on out. Don't take an SA to 11, ever, Bort has stated the return after 10 diminishes. Doesn't make sense to spend +6 skill points on 1 SA to get less of a return than the +5 or less points you put in previously.

Get all the speedster SAs to level 7 first and then take them to level 10.

Where do YOU feel you are lacking in terms of performance? Dropped balls, YAC, receptions, etc?


Thanks for telling me about the 11 SA, I almost did that when updating, but said 10 enough. As for planning on getting all Speedster to 7, that may not happen till around Lv.44. I currently want to focus on improving Speed a bit, and Agility alot before that. Catching and Jumping I want to get to the first cap. While I'll be training Strength, Vision, and Confidence throught training camp.

As for the are I feel a lack in performance it would have to be YAC and mabye the lack of TD's, which leads back to speed u could say. But this shouldn't be as big as a problem as it was last year.
 
arcbee007
offline
Link
 
Originally posted by Jack Del Rio
It's not even close to too late to raise your speed. If your speed has at least 15 points of equipment in it like I suspect, you should be abandoning everything else to raise your speed up to at least the 2nd cap. If your speed is already 2nd capped, I'd 2nd cap agility. If BOTH of those are 2nd capped, I'd 3rd cap speed.


IT does work like that, but then again this info it was I consider stuff from what people believe the "Perfect Build" for WRs. This is true to some agree, but I rather cap Agility to the 3rd then Speed.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.