For an elusive back, should vision be soft capped? If so, at what point? If not, how much is needed?
JSSynister
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getting extremely high speed and agility is more important, but personaly, I think at least 40 vision is needed to be effective.
Jagmind
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Yeah that's what I figured. Those 8 extra SPs could be used elsewhere. Previously, roughly 35 vision would be good enough.
cptafw163
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I just signed my vision HB to a level cap league. It has almost all CPU players and doesn't look like much of a contender. That will be a good way to evaluate if vision helps the HB see the best holes in the line.
I was looking for a team that has a bad line and did not seem too competitive. That way i can keep my build open for all to see.
I still need to get my agility capped (without equip), then I will be focusing a lot on carrying to get it to a respectible level. After that I will give vision and speed equal attention until they are both second capped.
Vision works if its first capped. If you want consistent running and to be a move the chains back...vision is key. YOu may not have the speed needed for a homerun threat, but you will get 4 yards per rush.
I was looking for a team that has a bad line and did not seem too competitive. That way i can keep my build open for all to see.
I still need to get my agility capped (without equip), then I will be focusing a lot on carrying to get it to a respectible level. After that I will give vision and speed equal attention until they are both second capped.
Vision works if its first capped. If you want consistent running and to be a move the chains back...vision is key. YOu may not have the speed needed for a homerun threat, but you will get 4 yards per rush.
Last edited Nov 2, 2008 17:22:24
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