Originally posted by SLammers
Originally posted by DLight03
Well, the only 100 sack seasons are those with CPUs anyways. You wont see 100 sacks from pure even-leveled opponents. You can certainly get a lot, but most are from beating on CPUs.
The solution is improving CPUs to at least be competitive with DEs, so you don't get 20 sack games regularly...
This statement is false...This guy is playing in the SAPro and had 200 sacks. This is the reason he is nerfing DEs. http://goallineblitz.com/game/player.pl?player_id=164305 Uh... actually, that statement is correct.
In fact, the example you gave me is more to my point, and not at all to yours.
The extreme amount of his sacks came from games against CPUs, or teams vastly under his level.
I'm sure he's a good DE without that, but that is exactly my point. The inflated numbers come against CPUs.
You should perhaps look at game logs next time, because you proved exactly my point.
Originally posted by AnTiNiNjA
DEs ARE NOT GETTING NERFED. Builds shouldn't change. Just different play packages and blocking assignments are being fixed.
Sacks should go down across the board.Yup, and I think this is the logical approach, too.
If a player has a real speedy DE with no strength, the ability to decide whether you run left or run right can be a great beneficiary. I think that's going to make a huge impact this season in wearing down speedy DEs. I also think the ability to leave a TE back to block more is also a great addition.
I think these are the best ways to reduce major sack numbers, while still not making it impossible for the lower-tiered sackers to produce (since teams probably wont leave a TE back to block all the time against a weaker-sack opponent, but will against a better one).