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Forum > Position Talk > CB Club > What Sa's are most effective for CB's
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greg420
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I have a really good attribute build but I really dont know what SA's to focus on.

How would yall rank the SA's best on effectiveness for CB's?
 
Longhornfan1024
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1. Supervision
2. Shutdown Coverage
3. Change direction
4. First step

Swat ball and sticky hands are nice, but you shouldn't be putting any more points in them than are required to continue putting points into supervision and shutdown coverage. Aiming for about 7 or 8 in supervision and 5 in shutdown coverage is pretty good.
 
WestSideR
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1) Supervision
a)Swat Ball - its pretty nice, and not that bad when trying to get the prerequisite for higher Supervision
b)Sticky Hands - its pretty nice, and not that bad when trying to get the prerequisite for higher Supervision
2) Change Direction
a)First Step - its pretty nice, and not that bad when trying to get the prerequisite for higher Change Direction


Shutdown coverage is too far down there, costs too many SP and wasting in shutdown coverage in my opinion. I've never been called for pass interference ever and I have 3 CB's who are always on Closest range to WR. But hey, whatever floats your boat.

If you boost/Custom or your major attributes cost 3-5 SP per.then yeah, get shutdown coverage too.
 
Underdawg08
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If anyone tells you not to get shut down coverage, ever, for any reason, they have no idea what they are talking about.
 
Nemesis76
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Originally posted by UnderDogs
If anyone tells you not to get shut down coverage, ever, for any reason, they have no idea what they are talking about.


I think you mean "Smooth Operator" which is the pass interference SA. Shutdown Coverage gives you a boost to speed and Agility.
 
BrickHouse
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is shutdown coverage really necessary? My CB has zero in it besides the one point from custom equipment.
 
Nemesis76
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Originally posted by BrickHouse
is shutdown coverage really necessary? My CB has zero in it besides the one point from custom equipment.


I would not say necessary, but useful. In my opinion, it lets you save points going to speed and agility after the 2:1 cap.
 
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Originally posted by BrickHouse
is shutdown coverage really necessary? My CB has zero in it besides the one point from custom equipment.


If you play in a competitive league,then yes it is. It is the second best behind Super Vision imo.

If you have a bunch of gutted/scrub teams in your league you can get away without having it. But I would recommend making an investment in it regardless.
 
greg420
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whats the difference between shutdown coverage and first step and change direction?
 
Billy Corman
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Originally posted by greg420
whats the difference between shutdown coverage and first step and change direction?


http://goallineblitz.com/game/forum_thread.pl?thread_id=1223819
 
greg420
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ok thats just a bunch of random opinions...
 
britdevine316
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I won't invest in a single SA with Dee until Spd/agil/vision are all 2nd capped
and jumping is 1st capped.
 
Longhornfan1024
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Originally posted by britdevine316
I won't invest in a single SA with Dee until Spd/agil/vision are all 2nd capped
and jumping is 1st capped.


That's definitely the way to go if you are slow building. I'm doing that with my level 18 cb. The OP, though, is already level 35, so he should have done that already. Once that's done, getting SV and SC up should be priority while you are training your minor skills.

 
StoutOne
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I don't have any experience of my own CB's from Shutdown Coverage, but I've seen some with it and absolutely get blown away regardless.

I'd say if you're wanting SA's my suggestion would be Super Vision to 6 raw. I've noticed Sticky Hands has worked well for a not so great CB, so that would be my 2nd choice. I'd definitely 2nd cap Speed/Agility first, and cap Vision/Jumping before spending any points in SA's.

 
greg420
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what about taking speed and agility to 67(3rd soft cap)?
 
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