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Forum > Position Talk > CB Club > My opinion on slow building an efficient Corner back. (For Newbs) Experienced players rate it and add input) :)
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Underdawg08
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Start with the roll:
You want 8 in blocking, throwing,kicking, and punting.
Don't except anything less. It would probably be hard to pass up a roll with 16+ speed, but 10 in punting. But I would pass it up. to make the perfect build you have to start off perfect. It would also benefit you to pass up a 5'11 roll with all 8's in those cats in favor of finding a taller build. with 8's in those cats. Having patients will pay off.

After you find that don't spend the initial 15 points. save them. You will then have to choose whether or not to boost him. I would wait a full season to gain max X.p. from over night roll over. Or Boost him 3 times, day 40 at season's end.

Put all your initial equipment on stamina. you will change it to speed later and sell the stamina equipment.


Training.
Only do intense training. save 5 then train.

Start off with Speed and stamina till speed reaches enough points + s.p. to bring to the first cap of 48(2:1). You would think speed and agility would be the first step, which isn't a bad idea either, but they offer agility and vision.

*After you cap speed Start saving s.p.'s again and start training agility + vision on intense till you have enough points in agility+ s.p's to bring agility to the first cap 48(2:1).

After you bring agility to 48, start saving s.p.'s again. Start training Vision + Jumping till you have enough vision + s.p.'s to bring vision to the cap of 48(2:1).

Edit: bring speed to (60) the 3:1 cap.forgot to add that.

once you cap str, agility, and vision,then double cap speed to 60 you can go a number of ways with him.

I am going to train jumping and catching together and add a few s.a.'s here and there.

*Update: I have decided to go ahead and double cap speed first. I Made it to level 4 and I boosted my guy to 7. so I had about 50 sp's I put it all in speed to raise it to 54.99. next season I will boost twice, to level 9. when I boost the first time to level 8 He will get .33, then have a natural 55.32 speed at level 8 plus 5 sp. I will use 4 s.p's to bring his speed to 57.32. Then I will boost him to level 9 and have 57.65 natural and 6 sp's to use bringing his speed up to 60.65 natural. The fun part is I am 7 percent away from raising speed.(it's at 93%). So when he hits 60.65 natural, I will train speed once to finish the training bring it to 61.65 natural at level 9 with one boost left.This leaves about 12 levels left to gain .33 a level, before it starts to diminish. As of right now I am training Agility and Vision.

Then I will be working on vision.

http://goallineblitz.com/game/player.pl?player_id=976983
http://goallineblitz.com/game/player.pl?player_id=976963

When I get Custom equipment for them, I am going to put +6 in Agility. It will make him a better player in the short term, and also in the long term. All my equipment is going into speed, and I will get the Shutdown Corner tree at level 8.
Last edited Oct 29, 2008 03:05:21
 
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Sounds pretty good to me.
 
taurran
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I prefer normal training while slow building for the first few attributes. It allows you to get that single primary/secondary stat up as fast as possible so you can cap it. This way you can get natural gains over the soft cap while you work on other attributes (which I thought was the point of capping).

Also, I just save all the shopping tokens I do from this so I can go on a spree as soon as I start gaining bonus tokens.

That's just how I do it now. If there's a better reason not to train Normal I'm all ears.
 
pottsman
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Originally posted by UnderDogs

Start off with Speed and stamina till speed reaches enough points + s.p. to bring to the first cap of 48(2:1). You would think speed and agility would be the first step, which isn't a bad idea either, but they offer agility and vision.

I did speed/agility, which led perfectly into agility/vision, which leads into vision/jumping. Stamina is best to buy equipment for early on, and invest in training later when you're close to being ready to play. You can even be on a team before you get stamina, just playing 4th corner/special teams. Speed agility and vision need to hit the cap ASAP, and training stamina will slow that down.

By no means is stamina wrong, but I feel this path is more efficient. If you make your guy on the right day(towards the end of the season, so you'll be training agility in post season), and have a good roll you can cap agility an entire level sooner. My guy (who is 6'4, had 18 speed, but a 10 in punting) will have all 3 big skills capped at 12.


And taurran, intensing the skills lets you work towards two caps at once. Training speed (or whatever you do first) will move slightly slower, but the second of the pair will go much faster. Intense also trains a skill slightly more (equal to the "small training bonus" option) than normal with shopping.
 
Underdawg08
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Originally posted by pottsman
Originally posted by UnderDogs


Start off with Speed and stamina till speed reaches enough points + s.p. to bring to the first cap of 48(2:1). You would think speed and agility would be the first step, which isn't a bad idea either, but they offer agility and vision.

I did speed/agility, which led perfectly into agility/vision, which leads into vision/jumping. Stamina is best to buy equipment for early on, and invest in training later when you're close to being ready to play. You can even be on a team before you get stamina, just playing 4th corner/special teams. Speed agility and vision need to hit the cap ASAP, and training stamina will slow that down.

By no means is stamina wrong, but I feel this path is more efficient. If you make your guy on the right day(towards the end of the season, so you'll be training agility in post season), and have a good roll you can cap agility an entire level sooner. My guy (who is 6'4, had 18 speed, but a 10 in punting) will have all 3 big skills capped at 12.


And taurran, intensing the skills lets you work towards two caps at once. Training speed (or whatever you do first) will move slightly slower, but the second of the pair will go much faster. Intense also trains a skill slightly more (equal to the "small training bonus" option) than normal with shopping.


So you plan on spending s.p. in stamina? this is definitely the main way i thought about going, but i figured if i trained my speed and stamina together the stamina will be just high enough to be effective for a little while. it should be in the high teens. then when I'm getting towards being ready to play I can keep training stamina to 30ish without spending a single s.p. in stamina.

what do you think about that?
Last edited Oct 21, 2008 10:29:49
 
Underdawg08
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Originally posted by taurran
I prefer normal training while slow building for the first few attributes. It allows you to get that single primary/secondary stat up as fast as possible so you can cap it. This way you can get natural gains over the soft cap while you work on other attributes (which I thought was the point of capping).

Also, I just save all the shopping tokens I do from this so I can go on a spree as soon as I start gaining bonus tokens.

That's just how I do it now. If there's a better reason not to train Normal I'm all ears.


I don't even know why anyone would ever train on normal really. maybe when you are level 25+ to start shopping for equipment. but if you are of a low level shopping is pretty much senseless i.m.o.
 
pottsman
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My team's owner actually wants me normaling stamina now...my plan was to keep stamina in equipment until 25ish natual, but he wants us to dominate a capped league. My ideal build would go speed/agility, agility/vision, vision/jumping, and jumping/stamina (while recapping speed and/or agility). If jumping gets too high for decent training, drop a few training points in confidence/stamina before moving over to training things like catch, strength, tackle (completely dependent on what the roll is, personal build preference, and any intense combos that seem good).
Last edited Oct 21, 2008 11:15:42
 
taurran
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Originally posted by UnderDogs
I don't even know why anyone would ever train on normal really. maybe when you are level 25+ to start shopping for equipment. but if you are of a low level shopping is pretty much senseless i.m.o.


Please explain why you believe that.

Normal training will get your primary and secondary attributes to 25~ faster so you can cap it faster, which gives you more free points past cap from natural progression. You can also train your secondary skill to 25 faster to cap it faster.

Meanwhile, you save up shopping tokens for level 20+ when you can actually roll decent gear. You're going to have to train normal sooner or later when you plan to use AE. Might as well do it when it helps.

The point of a slow build is to cap one attribute while training the next so you can take advantage of 2x and 3x gains from leveling while a skill is capped. Training intense just works against that.


Last edited Oct 21, 2008 11:21:51
 
taurran
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Originally posted by pottsman
And taurran, intensing the skills lets you work towards two caps at once. Training speed (or whatever you do first) will move slightly slower, but the second of the pair will go much faster. Intense also trains a skill slightly more (equal to the "small training bonus" option) than normal with shopping.


I disagree. This is especially untrue if you plan on 2nd capping an attribute right off the bat.
 
boomer82
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Speed > Agility = Vision > Jumping >>> Strength = Tackling

Super Vision > Change Direction > Swat Ball = First Step = Shutdown Coverage >>> all other SAs

imo
 
Underdawg08
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Taurran I get what you're saying How is training on normal faster though?

in ten days you get 10 points.

you can train on intense twice, and normal 5 times.

Lets take 2 attributes at 14 say speed and agility.

you train on normal 45 % lets not count break throughs.

you can train one attribute 5 times on normal bringing it to 16 with 25 percent left over and you get 5 shopping tokens. cool.

Speed 16.25
agility 14

Now train it twice on intense. you will get a bonus for this.
speed 15 with some left over
agility 15 with some left over.

10 more days.
speed roughly 19 with a little percentage left over with normal training and agility 14 still

On INtense: speed and agility both close to 17. plus now you have 4 bonus tokens to make speed 18 if you so wish.

so now I have 18 speed and close to 17 agility, while you have a little over 19 speed and still only have 14 agility.

By this time you probably have enough to cap speed. and move on to agility and vision.

your way you would be moving on to agility at 14. I would be moving on to agility at 17

I dunno it's about the same, but I think in the long run intense is better.
Last edited Oct 21, 2008 12:04:41
 
Billy Corman
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There's a reason for 7 Training points out of the gate, btw. First, train Normal and get a shopping token. Buy the crappy lowest cost item. Upgrade this when you can and "store" tokens on it; when sold, you get tokens back. You now have 5 points for your first of many Intense training sessions.

I screwed the pooch in spending my 15 SP's off the bat. I am not going to go back and restart as I have 3 I am slow-building currently. The equipment on STAMINA is great info.
 
Underdawg08
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Originally posted by Billy Corman
There's a reason for 7 Training points out of the gate, btw. First, train Normal and get a shopping token. Buy the crappy lowest cost item. Upgrade this when you can and "store" tokens on it; when sold, you get tokens back. You now have 5 points for your first of many Intense training sessions.

I screwed the pooch in spending my 15 SP's off the bat. I am not going to go back and restart as I have 3 I am slow-building currently. The equipment on STAMINA is great info.


oh man that's good stuff. I don't know if Bort is going to fix that store thing though. so If you do store make sure Bort doesn't change it to only giving you back 5 tokens or whatever back. That's a damn good idea though.
Last edited Oct 21, 2008 12:30:18
 
Billy Corman
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If there is any salvation to my spending the initial 15 SP's, it was to make sure I had 15 in SPEED, AGILITY, JUMPING, CATCHING, STAMINA and VISION.

==

And there's no way he can justify not getting all Bonus Tokens back when selling an AE piece. As it is, the "older" players are complaining that they can't get any as they have spent too much in existing. Nerfing/Borting AE would be horrible.
 
Underdawg08
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Originally posted by Billy Corman
If there is any salvation to my spending the initial 15 SP's, it was to make sure I had 15 in SPEED, AGILITY, JUMPING, CATCHING, STAMINA and VISION.

==

And there's no way he can justify not getting all Bonus Tokens back when selling an AE piece. As it is, the "older" players are complaining that they can't get any as they have spent too much in existing. Nerfing/Borting AE would be horrible.


It's o.k. You spent the initial 15, just try to move on and save from now on till cap.

In the future you can remember your mistake

And so true, to the second part.
Last edited Oct 21, 2008 13:00:30
 
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