How much Agility does it take to effectively use:
Headfake
Juke
Spin
I'm not sure whether it's worthwhile to invest a lot of points in SA's if I don't have enough Agility to trigger them. I've got 61 Agility right now and I've heard numerous opinions saying you need 70+ Agility for Juke to be effective and 80-85+ for Spin. Does anyone know exactly or even approximately how much Agility is needed? Thanks.
Headfake
Juke
Spin
I'm not sure whether it's worthwhile to invest a lot of points in SA's if I don't have enough Agility to trigger them. I've got 61 Agility right now and I've heard numerous opinions saying you need 70+ Agility for Juke to be effective and 80-85+ for Spin. Does anyone know exactly or even approximately how much Agility is needed? Thanks.






























