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JRice80
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http://goallineblitz.com/game/player.pl?player_id=772494

Yeah I'll be retiring him after the season. Lesson learned.
 
TtD
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No strength, no jumping, speed not softcapped, no SAs. What exactly is your point.

An agility WR is not something your going to be close to perfecting in 2 seasons due to the amount of stats it needs to work.

EDIT: While i'm being critical, 16.5 stamina, your getting how many plays a game then? And your expecting how many receptions.

465 plays total this season
53 receptions
11 drops

That's a throw to you once every 7.25 plays this season. If your running a balanced offence that's a pass to you once every 4 pass plays. If your pass heavy it's maybe once every six plays.

Again I ask, what are you moaning about.
Last edited Oct 18, 2008 19:39:10
 
Viscount
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I've actually been slow building an agility WR and just got his agility to 60, but you've kinda put me off it now.
 
TtD
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Oh! And by looking at your teams plays per game stats, it is a pretty much balanced offence, so it's a lot closer to the 1 in 4 end of the spectrum. Improve your stamina to 30 you'd probably see far more plays and thus receptions. Jumping and strength would reduce your drops if that's your worry.

It's never gonna be a huge yard getter of a build, your jobs to move the chains when the big TD pass isn't on.
 
Jack Del Rio
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Level 16 isn't nearly long enough to test a build. For starters, you're slow as hell. All the agility in the world won't make a difference. Also, with no SA's that require high agility to use, you're pretty much ignoring half the reason that one would build an agility WR. I'd stick with it for another season if I were you. It's not hard to fix an agility build like that because your base agility is probably sufficient for any other kind of build.
 
JRice80
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Originally posted by TtD
No strength, no jumping, speed not softcapped, no SAs. What exactly is your point.

An agility WR is not something your going to be close to perfecting in 2 seasons due to the amount of stats it needs to work.

EDIT: While i'm being critical, 16.5 stamina, your getting how many plays a game then? And your expecting how many receptions.

465 plays total this season
53 receptions
11 drops

That's a throw to you once every 7.25 plays this season. If your running a balanced offence that's a pass to you once every 4 pass plays. If your pass heavy it's maybe once every six plays.

Again I ask, what are you moaning about.


What are you moaning about? I thought experimental builds were heavy in one attribute?

Anybody that has a successful Lv. 30ish WR that's agility focused, please post and show me your guy is successful.
 
JRice80
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I mean correct me if I'm wrong. But my purpose was to make a guy that was all agility, not 70 speed, 70 agility. Maybe I'll give him another season and put some points into Head Fake, but I don't know if you're getting that I wasn't trying to make a good WR. I was trying to make a guy that was pretty much all agility.
 
taurran
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Agility is worthless without speed. It's like having a car that can accelerate to its top speed in 1 second, but it's top speed is only 10mph. Not very fast, or effective.
 
TtD
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Originally posted by JRice80
Originally posted by TtD

No strength, no jumping, speed not softcapped, no SAs. What exactly is your point.

An agility WR is not something your going to be close to perfecting in 2 seasons due to the amount of stats it needs to work.

EDIT: While i'm being critical, 16.5 stamina, your getting how many plays a game then? And your expecting how many receptions.

465 plays total this season
53 receptions
11 drops

That's a throw to you once every 7.25 plays this season. If your running a balanced offence that's a pass to you once every 4 pass plays. If your pass heavy it's maybe once every six plays.

Again I ask, what are you moaning about.


What are you moaning about? I thought experimental builds were heavy in one attribute?

Anybody that has a successful Lv. 30ish WR that's agility focused, please post and show me your guy is successful.



http://goallineblitz.com/game/player.pl?player_id=100758

Good enough for you?

Switched to agility from balanced just before playoffs last season.


And as far as experimental builds, not really. They'll generally have one or two dominant attributes, but any build doesn't become comparable for overall success until you have some of the supporting stats in place.

You give a car a big engine it'll go fast. You add the aerodynamic bits and pieces and you truly see how it performs. Same principle with builds.
Last edited Oct 19, 2008 06:57:01
 
Mob-6
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Originally posted by JRice80
but I don't know if you're getting that I wasn't trying to make a good WR.



Then why are you wasting our time by posting here? You don't hear me going on about the OT I deleted because I put all speed in his attributes, or the TE who was all strength or the...

What exactly is the lesson learned here? That you built a non-productive guy because he couldn't excel with a single stat being pumped? I think most of us are aware of that. The fact is, as Jack pointed out, your going to need to utilize the SAs. I would say you don't need speed, but you do need to invest at least 6 (including custom EQ) into both spin and juke. I understand you wanted to only make a WR with agility, but one season and level 16 isn't going to give you a good idea of his viability.
 
therunner24
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Originally posted by Mob-6
Originally posted by JRice80

The fact is, as Jack pointed out, your going to need to utilize the SAs. I would say you don't need speed, but you do need to invest at least 6 (including custom EQ) into both spin and juke. I understand you wanted to only make a WR with agility, but one season and level 16 isn't going to give you a good idea of his viability.



few thoughts are he does make a good number of catches which means that he does get open on the short / possession stuff.

I wouldn't push juke / spin move, i would focus on quick cut and head fake for him to get open and/or make 1 move after the catch for a few additional yards. also, if you really want to see how this works, i would push agility to the 2nd cap of 60 if not done so already (doesn't look like he is if he has all his custom and regular equipment). would also push speed to the 48 cap and daily train vision most of next year
 
PackMan97
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Originally posted by therunner24
i would focus on quick cut


With his speed, it's just "Cut" there is nothing "Quick" about it.
 
tobewon
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Originally posted by JRice80
http://goallineblitz.com/game/player.pl?player_id=772494

Yeah I'll be retiring him after the season. Lesson learned.



But I betcha he can break-dance like no other. Can you imagine the TD celebrations coming out of this guy. Can you say Electric Slide???

 
HurricaneBear
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your level 16. you didn't even wait until your player was even out of high school level to say your retiring.
 
bossinthe831
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http://goallineblitz.com/game/player.pl?player_id=67913

80 agility. 70 speed. He's an agility receiver and he gets the job done. You said you wanted an example and here you go. Moves the chains pretty consistently and while he's not the biggest threat on the field, he's a productive member of the team. Agility WR's are good if build right (just like any position), your on the right track if you put some more speed and route run into your guy. Quick cut and first step are good ones too. Like others have said, your about high school level right now, don't retire him, just make him a possession guy in the future.
Last edited Oct 19, 2008 16:23:56
 
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