Okay, if you had flex points and you wanted to create the ultimate Quarterback, give a step by step guide on how you would do it. This is not only for my purpose but also to compare against other peoples ideas.
VikingFanChris
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Okay will it be posted in this section or your own seperate thread in this particular forum?
Kisin
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Originally posted by Ilok
Come back tomorrow. I'll have my guide ready then.
read what he has to say. will guide you
Come back tomorrow. I'll have my guide ready then.
read what he has to say. will guide you
VikingFanChris
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Okay I will seems very respected, I will create a QB for the first time tmoro and with his guidance I wanna make my QB a BEASTTTT.
Ilok
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screw it. I'm posting it early. I'm going to be too busy the next two days to make any meaningful changes anyway.
TyrannyVaunt
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IMO the 3:2 ratio is something that should be really considered when building a QB from scratch.
Throwing being the primary.
Strength and Vision being the secondaries.
This is if you want your QB to be the best he can be even in the D-leagues and lvl 13 capped leagues.
So say you have 30 throwing. Take 30/3 = 10.
10 x 2 = 20.
So 3:2 ratio of Throwing to Strength and Vision is 30 throwing and 20 strength, 20 vision.
I did this until I got everything to the soft cap and kept throwing above the soft cap of 48.
Once strength, vision both got to 48. Then I started doing different things like adding a few SA's, etc.
I firmly believe you should put all your EQ into throwing as it should be your highest attribute.
And when you are doing the 3:2 ratio with throwing, strength and vision, you can train confidence, stamina and agility.
Good Luck!
Ty
Throwing being the primary.
Strength and Vision being the secondaries.
This is if you want your QB to be the best he can be even in the D-leagues and lvl 13 capped leagues.
So say you have 30 throwing. Take 30/3 = 10.
10 x 2 = 20.
So 3:2 ratio of Throwing to Strength and Vision is 30 throwing and 20 strength, 20 vision.
I did this until I got everything to the soft cap and kept throwing above the soft cap of 48.
Once strength, vision both got to 48. Then I started doing different things like adding a few SA's, etc.
I firmly believe you should put all your EQ into throwing as it should be your highest attribute.
And when you are doing the 3:2 ratio with throwing, strength and vision, you can train confidence, stamina and agility.
Good Luck!
Ty
ElersRoad
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Hey sounds like a great idea, Im gonna try it out, however once throwing is up to 48 do you just get the others up to 48 or do you continue to use the 3:2 ratio?
ElersRoad
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Im gonna be purchasing flex points very soon for my QB so thanks for the advice on it, looking forward to building it up.
TyrannyVaunt
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Originally posted by ElersRoad
Hey sounds like a great idea, Im gonna try it out, however once throwing is up to 48 do you just get the others up to 48 or do you continue to use the 3:2 ratio?
I took throwing beyond 48 and continued with the 3:2 ratio build methodology until strength and vision both met 48.
This means your throwing would be 72 and your vision and strength would be at the soft cap of 48.
If you put all of your custom equipment and equipment points into throwing it isn't difficult to get throwing to 72 and still get vision and strength to the soft cap around the lvl 24 mark.
72/3 = 24. 24x2=48.... This maintains the 3:2 ratio for your build.
Hey sounds like a great idea, Im gonna try it out, however once throwing is up to 48 do you just get the others up to 48 or do you continue to use the 3:2 ratio?
I took throwing beyond 48 and continued with the 3:2 ratio build methodology until strength and vision both met 48.
This means your throwing would be 72 and your vision and strength would be at the soft cap of 48.
If you put all of your custom equipment and equipment points into throwing it isn't difficult to get throwing to 72 and still get vision and strength to the soft cap around the lvl 24 mark.
72/3 = 24. 24x2=48.... This maintains the 3:2 ratio for your build.
ajd40
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Are you more concerned with how your QB performs in the D-leagues or how well he is performing when he is level 25+?
If you are more concerned with how well he performs later on then soft cap Throwing then on to the next attribute and so on. Since attribute points cost 2-1 after the soft cap your auto level points will be worth more.
If you are more concerned with how well he performs later on then soft cap Throwing then on to the next attribute and so on. Since attribute points cost 2-1 after the soft cap your auto level points will be worth more.
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