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Forum > Position Talk > HB Club > Build strategy (carrying before agility)
cptafw163
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I am going to try a relatively uncommon strategy of building a speed back. All these figures are without equip and actual attribute values.

First: I capped vision (HB Danny Ciccarelli) in anticipation of it being fixed, and so far its still questionable. But it can allow good comparisons to HBs who have agility capped before vision.

Second: I plan on capping speed to the second soft cap as soon as possible. Getting it to 60.

Third: The "forgotten attributes" will be agility, stamina, strength and carrying. So, these will get the training focuses until the speed is to the second soft cap (holding onto the SP and training Speed/stamina until they hit 20, then shifting to carrying).

Fourth:
After the speed is to 60, all level ups and boosts after that will go to carrying and stamina (more to carrying). THE ATRIBUTE THAT WILL BE COMPLETELY OVERLOOKED IS....Agility.

I know I know, agility is needed for acceleration. But if speed is capped early to 60, that means the .2 increase in speed for every level up after that will be twice as good.

Agility will be the core training attribute and where a good chunk of equipment will go towards.

In the long run, the agility can start to get some SP attention at around level 24, along with some elusive SAs. Then i can add agility slowly, and I can know for sure what the min amount of agility is needed to make the back function like an elusive back.

The reason why I sacrificed agility early is so I can get carrying to a respectable level and not drop the ball on the turf twice per game or worse. And the HB will see noticeable improvement as the agility is improved late in his career.

My HB gets good rushing yards having anemic speed and agility, but I have vision capped. But he is in a d league....so who knows.

--Dan
 
Kayoh
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You mean the .33 increase in Speed for every level up. 2 points divided by 6 major attributes = .33 increase per level up.

Solid idea. I'd be interested to see how it fares.
 
cptafw163
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Yeah, i forgot it was .33 points. I am used to my FB who only gets .2.

Check the stats from this game, the starting HB has speed and strength. i still broke 7 tackles with sickly strength. ALl I have is vision, I am sitting on 20SP. Once it hits 30 I will have speed trained enough to soft cap my speed.

Here is the last game:
http://goallineblitz.com/game/game.pl?game_id=171563

The second string HB has speed and strength and no vision (I am guessing, his receiving bar isn't as long as mine, thats how you can tell if they have vision).

--Dan
Last edited Oct 1, 2008 17:54:02
 
FersherHeheh
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What do you set your run style to for a speedy attack? is POWER ok?
 
cptafw163
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Originally posted by FersherHeheh
What do you set your run style to for a speedy attack? is POWER ok?


I think power can work better for a speed back. Why? Because all they do is run straight when they see a hole. That is less time dancing and more time moving forward. So you are moving forward more than the LBs are coming at you.

The bad thing is that you ahve a chance of getting tripped up at the line by a DT (running straight into him and not waiting for the hole to open).

But there is great big play ability if he can run through the LBs and just have to shake a tackle from the SS

--Dan
 
FersherHeheh
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Originally posted by cptafw163
Originally posted by FersherHeheh

What do you set your run style to for a speedy attack? is POWER ok?


I think power can work better for a speed back. Why? Because all they do is run straight when they see a hole. That is less time dancing and more time moving forward. So you are moving forward more than the LBs are coming at you.

The bad thing is that you ahve a chance of getting tripped up at the line by a DT (running straight into him and not waiting for the hole to open).

But there is great big play ability if he can run through the LBs and just have to shake a tackle from the SS

--Dan


Makes sense, TY!
Last edited Oct 1, 2008 18:35:09
 
BrickHouse
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Why this isn't a good strategy:

1) If you are going to leave vision where it is....forever, why get it up there first. If speed is going to eventually be your highest attribute wouldnt it make sense to get it up to the first and 2nd soft caps before doing anything else?

2)Putting points into stamina before putting points into an attribute you will eventually cap. I doubt you will be capping stamina, the highest I can see it going is 40 or so, so whats the point in putting points into it early. Again, if you arent going to be capping an attribute and you are slow building, you want your highest attributes highest first so you are gettin 2x or 3x everytime you level.


IMO a sounder strategy would be to cap speed, cap agility then 2nd cap speed. Then start working on other attributes perhaps. I also think strength is more valuable than carrying as far as holding onto the ball.

Just my thoughts.
 
sitdown
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What about confidence?
 


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