Originally posted by Nefari
Originally posted by Alex44
Route Run and Sticky Hands. Save the others for when you get to a really high level and just need a place to spend a couple points.
Also I'd say go for some First Step and Quick Cut in the Speed SA Tree.
I wouldn't even go farther than jump catch, ever. The first 2 are very useful and jump-catch can be effective with a high jumping stat, but the last 2 are next to worthless.
Which is why I said after he gets to a really high level (35?) and needs a place to put points.
Originally posted by Alex44
Route Run and Sticky Hands. Save the others for when you get to a really high level and just need a place to spend a couple points.
Also I'd say go for some First Step and Quick Cut in the Speed SA Tree.
I wouldn't even go farther than jump catch, ever. The first 2 are very useful and jump-catch can be effective with a high jumping stat, but the last 2 are next to worthless.
Which is why I said after he gets to a really high level (35?) and needs a place to put points.






























