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Forum > Position Talk > WR Club > Possession Wide, how to build them ?
neverdodge
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Hi,

I already got some speedster WR, and i don't have much trouble building them.
Now i would like to build a possession wide. A player that won't break huge play, but that can be a sure target for short or medium gain with high catching %.

I'd like to get some advices. My main concern are :

- How are you supposed to get separation ?
- I thought that i would pump strength a litlle to get the edge over weak CB. Just not sure hiw high it should be.
- Wich SAs are the most valuable ?
- what about jumping ?

So actually i'm planning on going that way :

Main attributes : Catching, vision, Agility
2nd att : Speed, confidence, jumping
3rd attributes : strength, carry

Not sure where jumping should be.
 
Go Pack 120
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I have a decent WR.
http://goallineblitz.com/game/player.pl?player_id=304182
The way to get separation is simple: Soft cap speed and agility, and then go for Route Run.
I have my strength at about 20. I'm just training it occasionally at this point.
The most valuable SA's (especially early) are the first two of each tree.
I'm not quite sure about jumping either. I just train it occasionally.
Jumping is probably a "3rd attribute"

Edit: You might want to get strength up to 25-30 if you really want to wear out the CBs.
Last edited Aug 8, 2008 11:18:55
 
DAKING
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Player Attributes
Physical Attributes Football Skills
Strength: 19.21 Blocking: 19.07
Speed: 58.09 Tackling: 10
Agility: 38.72 Throwing: 10
Jumping: 29.34 Catching: 39.06
Stamina: 33.33 Carrying: 21.61
Vision: 31.7 Kicking: 7
Confidence: 27.15 Punting: 7

Daily Salary: $2377
Special Abilities
Possession Receiver Abilities
2-2-1-0-0
Speedster Abilities
1-1-1-1-1

Balanced/Possession
 
PackMan97
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Not that I've done it...but I'd want to if I didn't have a different plan for my WR

+2 cap SPD/AGI/CTCH/JMP/VIS, split EQ to SPD/AGI, go heavy in the POSSESSION tree with some first step and quick cut tossed in for good measure.
 
Viscount
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SA's are NOT important for lower/mid levels my level 16 possession WR barely has any SA's and he's doing well. In the last game he got 8 catches for 153 yards and 2 TDs. He even caught this 21 yard pass in triple coverage against a level 18, 14 and 4:

http://goallineblitz.com/game/replay.pl?game_id=108770&pbp_id=2296801
 
neverdodge
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Question about poss WR, where do you think equipment should go ?
Catching ?
Speed ?
Agility ?
 
S13M
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Originally posted by neverdodge
Question about poss WR, where do you think equipment should go ?
Catching ?
Speed ?
Agility ?


I have put equipment to Speed and Catching. Currently he's level 24 and equipment +2 to speed and +2 to catching.

But it really is up to you.
Last edited Aug 31, 2008 10:56:59
 
Mob-6
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Originally posted by Viscount
SA's are NOT important for lower/mid levels my level 16 possession


Nothing is important at level 16. Don't read this statement as SA's are useless before 16 because they are quite useful.

 
Viscount
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Originally posted by Mob-6
Originally posted by Viscount

SA's are NOT important for lower/mid levels my level 16 possession


Nothing is important at level 16. Don't read this statement as SA's are useless before 16 because they are quite useful.



No offence but your WR is only level 12 so you haven't had that much experience building WRs or with the game.

My WR with few SAs has just had a 1000 yard season because he got his attributes up instead of putting points in SAs.

This is from a guide up in a few team forums:

Originally posted by

All Special Abilities are contingent upon your base attributes. They are small percentage boosts per point invested.

The First Step ability seems to be very popular with many players in different positions. Do you know what it does? It gives you a chance (not guaranteed) that you get a boost to your acceleration (which is your agility). The chance for it to work, is something like 5%. So even when the skill is maxxed at 10, you will get a 50% chance for it to work.

The percentage it adds to your agility is 2%. Each additional level adds 1% I believe. So let's say you have 3 points in First Step and a 30 agility. You get a 15% chance to add 4% or 1.2 to your agility.

So your initial acceleration has a 15% chance of working like it was 31.2 instead of 30. Now, if you take the 4 pts that you spent on First Step and put them into agility instead, you would be working with a 34 agility every play, guaranteed.

Even at the first cap of 49, those 4 pts to get 3 levels in First Step only give you 1.96. But as you can see, it is getting much closer to a being viable because now the difference is only .04 over what you would have gained adding them directly to the skill.


 
Mob-6
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Yes, but my level 12 receiver is doing equal or better to our higher level recievers who have at least 3 levels on me. They exceed me by large margins almost every category including 30+ agility. The only difference is I am highly loaded on SA's. So you can believe what you want and play the inexperience card, but I am going by facts and already know I am much smarter than you. The first 2 speedster trees are more than enough to compensate fully for low agility at low levels. So had you invested in First Step and Quick Cut rather than high agility you would still be successful, so don't insist that the only reason you got 1,000 yards was because of how you leveled your WR. The game is dynamic and as such idiot proof, it really doesn't matter where you put your points. When your opponents and teammates change in upcoming seasons we will see if your consistency can continue for 1,000 yard seasons.

I applaud you and your quote you use for evidence. First off, there is no name on the quote and second of all, use a link to the quote so we can get the full story. If this was from Bort I'd be more than happy to give you that point, but I was unaware that the game mechanics had been released, if they have please link them to me and then we can easily settle how to build the best receiver.
 
johndoe1986
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I would really like to see the data that backs up those claims about first step.
 
Viscount
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Firstly you know nothing of my intellgence, you're judging it on a mere two posts by me. I don't mean to call you inexperienced, but I'm just going on what I've learnt from many people who have been playing this game longer than myself including some of the alpha testers.

Alhough I honestly don't know how you can believe that you're smarter than me if as you put it:

Originally posted by Mob-6
it really doesn't matter where you put your points.


I can't post a link as it's from a private team forum. It in no way says that it's 100% correct, it's based on multiple experiments with builds. I don't who wrote that part I posted, but the guide is from the Galaxy Aces (you must know who they are) and most the guide was composed by the user choacr.

As I said in my first post, I have a possession WR so his agility isn't that high anyway. Every WR on the team I'm on has little to none SA's and we are 2nd in the league with 2 of our WRs with 1000 yards and another WR with 770, so I'm not just basing this on my WR. We are in an uncapped league playing against higher level players up to level 30.

You also have 29 drops, which personally for me wouldn't be a successful WR.

May I ask how many points you actually have in the SAs and have you soft capped any attributes?
Last edited Sep 1, 2008 09:49:08
 
DirtyMouse
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Originally posted by Mob-6
... I applaud you and your quote you use for evidence. First off, there is no name on the quote and second of all, use a link to the quote so we can get the full story. If this was from Bort I'd be more than happy to give you that point, but I was unaware that the game mechanics had been released, if they have please link them to me and then we can easily settle how to build the best receiver.


True the boldness... I think hitting the SA too early only impedes your player just because of the soft caps. Also, I think most SAs are flat bonuses with no % to abilities and/or to the chance of them happening this is why hitting them early seems to benefit the player more in the short run. Read the descriptions. Some SAs would seem to always work others may or may not work.
 
knudlen
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yea thats EXTREMELY suspicious since first step has always existed and only this season does agility affect acceleration. It makes 1000 times more sense if first step directly changed your acceleration and had nothing to do with agility.
 


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