Originally posted by
- A good number of formulas have been adjusted to require some more support attributes to work out as well. These include catching, blocking, and breaking blocks, among various other things.
- Penalties: offsides and false start, holding, pass interference, facemask. I'm still fiddling with the frequency of them. Vision for O/D line is important to avoiding false start/offsides, among a few other things.
- Run blocking has been improved; it should be a bit easier to push opponents back unless you are well overmatched. There's also a little more jostling going on.
Looks like some of those monster builds are going to develop weaknesses next season. Curious to know what the supporting attributes are going to be.
My guesses are- (aside from the obvious major ones)
For Blocking: Agility.
For Breaking Blocks: Confidence/Blocking.
We shall see!
I'm going to be training vision for a while to prevent offsides heh.
- A good number of formulas have been adjusted to require some more support attributes to work out as well. These include catching, blocking, and breaking blocks, among various other things.
- Penalties: offsides and false start, holding, pass interference, facemask. I'm still fiddling with the frequency of them. Vision for O/D line is important to avoiding false start/offsides, among a few other things.
- Run blocking has been improved; it should be a bit easier to push opponents back unless you are well overmatched. There's also a little more jostling going on.
Looks like some of those monster builds are going to develop weaknesses next season. Curious to know what the supporting attributes are going to be.
My guesses are- (aside from the obvious major ones)
For Blocking: Agility.
For Breaking Blocks: Confidence/Blocking.
We shall see!
I'm going to be training vision for a while to prevent offsides heh.






























