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Forum > Suggestions > Extend Level Cap to 84
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Dub J
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Originally posted by ProfessionalKop
just make dots cheaper so i can build 50000 of em plz.


sorry but Bort is investing tons of effort every day making flex

 
Chysil
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Originally posted by Bane
my suggestion does not give additional ALG's

also my suggestion would not help EQ points to much to already lvl79 dots because most just barely fully upgraded their AEQ (most 3 or 4 pieces) so would on most only give +1 to a basic piece or 2.

I did figure one of the biggest opposition to such a suggestion would be from agents worried about what it would do to the balance at WL level.


the problem is that I don't think you can just "turn off ALGs" at a certain level. The amount of coding to try and fix this stuff would most likely be very annoying to do (depending on how it's coded). But something as simple as "turning off ALGs and CEQ" would probably be a much harder and more annoying thing to make a reality
 
LeeRJet
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Originally posted by ProfessionalKop
just make dots cheaper so i can build 50000 of em plz.


multi accounts FTW
Edited by LeeRJet on Nov 17, 2014 07:45:58
 
Bane
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Originally posted by Chysil
the problem is that I don't think you can just "turn off ALGs" at a certain level. The amount of coding to try and fix this stuff would most likely be very annoying to do (depending on how it's coded). But something as simple as "turning off ALGs and CEQ" would probably be a much harder and more annoying thing to make a reality


ALG's are already coded to level 79, just leave them as is.

Who said anything about turning off CEQ? Leave it like it is, last custom upgrade is at lvl 72.

Just keep XP gains on past age 240 until lvl76 and then give a few more boost at age 320(to reach 84) while allowing level 80 EQ upgrades

If Bort can code this entire game it don't seen like it would be that much to add to the existing system. Easy for me to say though.
Edited by Bane on Nov 17, 2014 15:35:16
 
youngtater
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I'm good with this. This game needs a boost and this should be a easy fix if anyone who runs this cares!
 
Chysil
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ALGs are most likely coded as an auto occurring thing whenever a level is gained. Probably a chunk of code regarding ALGs for each archetype and position. So it's probably a fair amount of code that he'd have to go in and patch. It's not like they are set to turn off at 79 right now, they just limited to level at 79
 
kagushun
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Originally posted by youngtater
I'm good with this. This game needs a boost and this should be a easy fix if anyone who runs this cares!


Hmmmm..
 
Bane
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Originally posted by Chysil
ALGs are most likely coded as an auto occurring thing whenever a level is gained. Probably a chunk of code regarding ALGs for each archetype and position. So it's probably a fair amount of code that he'd have to go in and patch. It's not like they are set to turn off at 79 right now, they just limited to level at 79


but what are they at lvl79 , like .125 for major and .025 for a minor? I'm to lazy to look

I just know they keep diminishing all the way to lvl79 to the point they barely happen. So keep them on then, not much more will really be gained with 5 more levels
Edited by Bane on Nov 17, 2014 18:09:56
 
yello1
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Originally posted by ClutchDreams


 
Time Trial
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Fuck that. If World of Warcraft nerds get to go to level 90, I want to go to level 90.
 
Bane
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Originally posted by Time Trial
Fuck that. If World of Warcraft nerds get to go to level 90, I want to go to level 90.


Well they also now can get insta 90...but that's an entire different suggestion that won't be paid attention to by dev team
 
chief c
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Originally posted by Bane
Well they also now can get insta 90...but that's an entire different suggestion that won't be paid attention to by dev team


Insta Players would be like an adrenaline shot to the heart for classic. http://youtu.be/zv29rQayocM

 
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why not 100? That is the cap now in WOW
 
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