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Forum > FAQ's, Player Guides and Newbie Help > AEQ rolls, ?positionally appropriate?
Balls Models
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i thought this was addressed? (am i mistaken?) every roll for my HB looks like this:

Superior Yellow Cleats
+2 carrying
+1 Big Hit SA
Cost: 14 Bonus Tokens

Purchase
Superior Red Cleats
+1 Pancake SA
Cost: 17 Bonus Tokens

Purchase
Superior White Doo Rag
Fake chance +2%
Cost: 7 Bonus Tokens

Purchase
Superior Brown Cleats
+1 Snarl SA
Cost: 9 Bonus Tokens

Purchase
Superior Brown Cleats
+1 Monster Hit SA
Cost: 17 Bonus Tokens
 
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Yeah, it's a total crapshoot. Sometimes you can get really lucky though.
 
Theo Wizzago
Coyote
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What kind of HB are you rolling for? But, yeah... even so HB's seem not nearly as easy to roll for as some other positions. I seem to have to "build" more AEQ pieces for HB's than any other (since I don't make RQB's anymore... which are definitely worse).
 
Jampy2.0
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idk shit about rolling for HBs, but this is why u shud strt rollng at 31 imo

 
fogie55
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i tried rolling EQ for a punter for the first time ever recently. LOL...GLB must think punters main job is to tackle, cause 75% of the gear was related to that.
 
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Originally posted by fogie55
i tried rolling EQ for a punter for the first time ever recently. LOL...GLB must think punters main job is to tackle, cause 75% of the gear was related to that.


I rolled for my Kicker and it was super easy. the SAs popped up fairly fast.

As for the AEQ store, they should really take the defensive stuff out of the offensive list, and just be more creative with the combinations so that the gamble/risk factor is still involved. It's just annoying to see intercept chance on a HB or something like that.
 
Bane
Baconologist
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Originally posted by Dustin.
I rolled for my Kicker and it was super easy. the SAs popped up fairly fast.

As for the AEQ store, they should really take the defensive stuff out of the offensive list, and just be more creative with the combinations so that the gamble/risk factor is still involved. It's just annoying to see intercept chance on a HB or something like that.


would fuck up the store for STOPs
 
Theo Wizzago
Coyote
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Originally posted by Dustin.
I rolled for my Kicker and it was super easy. the SAs popped up fairly fast.

As for the AEQ store, they should really take the defensive stuff out of the offensive list, and just be more creative with the combinations so that the gamble/risk factor is still involved. It's just annoying to see intercept chance on a HB or something like that.


I simply wish they would work on the percentages a little based on the archetype of the dot. I'm ok with the logic behind WHY a QB gets a Make Tackle piece now and then... but it's be so much better if the offensive pieces had a higher outcome percentage, when rolling for offensive dots, than they do now. If I had to guess I'd say 40% of the pieces are defensive based pieces when rolling for an offensive dot. I'd much rather so it around 25-30% instead. That still means you'll have to deal with sub-quality offensive pieces... or offensive pieces that don't match your position (like Make Catch pieces for OT's)... but at least you'll feel like you're "in the ballpark" when you roll for pieces.
 
MileHighShoes
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Store is worse for some positions and better for others.
Great for Safeties, passing QB's, K's, P's, FB's
Decent for CB, LB, TE, HB and D-line
Horribad for WR and O-line
Impossibro for RQB's and O-line STOP's
 
Theo Wizzago
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Originally posted by MileHighShoes
Store is worse for some positions and better for others.
Great for Safeties, passing QB's, K's, P's, FB's
Decent for CB, LB, TE, HB and D-line
Horribad for WR and O-line
Impossibro for RQB's and O-line STOP's


Wow. Talk about having different experiences. Not saying you haven't had this experience rolling but, for me, rolling for O-line has been the easiest offensive dots to roll for. I can't count how many times I've nailed a 5% hold block piece on first 3 rolls. And I don't have much issue with STOP offensive players either. Worst position I've experienced is rolling for rushing QB's and non-power archetype HB's. Guess it's really variable out there in rolling land.
 
Time Trial
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I thought I'd get lucky on an RQB and get some +3 Speed, +3 Strength, or +3 Carrying pieces (maybe mixed in with a not fumble chance piece). No luck at all. Considering the # of SAs a good RQB needs to buy, you almost just need to buy two pieces outright rather than try and roll for the first piece (hoping to save something on that 50 BT +3 Attribute).
 
yello1
Preacher
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Its a Feature
 
MileHighShoes
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Originally posted by Theo Wizzago
Wow. Talk about having different experiences. Not saying you haven't had this experience rolling but, for me, rolling for O-line has been the easiest offensive dots to roll for. I can't count how many times I've nailed a 5% hold block piece on first 3 rolls. And I don't have much issue with STOP offensive players either. Worst position I've experienced is rolling for rushing QB's and non-power archetype HB's. Guess it's really variable out there in rolling land.


I guess I've just had bad luck.
All of my current O-linemen have had the worst rolls. I blew over 60 tokens in the store rolling for my G at level 50 just to find on +3 blocking 5% hold block chance.
I was willing to pick up a
bare +3 strength
bare 5% hold block
+3 strength, 3% hold block
+2 strength, 5% hold block
+3 blocking 3% hold block
+3 blocking 5% hold block
+2 blocking 5% hold block

I literally got none of that at all, there was one roll where literally 4 of the EQ pieces were all 5% break block.

But I've only rolled for 3 O-linemen so I might just not have a big enough sample size.
 
empty3
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rolls are gambling gambling =homeless homeless=bad dot
 


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