Anyone else having issues with it currently? This is not the first time I am having issues, but currently, the whole thing locks up when I try and hit update. I've tried manually, auto-reorder, etc.
Forum > FAQ's, Player Guides and Newbie Help > Depth Chart
I did it for you. Should be good to go now. But for future reference / it happens to you again...
Originally posted by B1G
Auto-reorder the ST DC
Originally posted by B1G
Auto-reorder the ST DC
alindyl
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I have given better explanations in the past but here is one
Originally posted by Alindyl
When a cpu is in control of a team, it apparently assigns 10+ players to every ST depth position. But because it doesn't need to submit it as we do (via HTML) it can put 10, 20 or 50 players per position. So when a human buys the team, the players are still in place.
When they try to submit the change it has to submit the removal of every player in every position. which you can't do because of limitations of the web server.
If the re-order was done internally by either wiping the depth chart or just doing the same function that clicking the auto reorder button does there would be far fewer posts from people hitting 414 errors when they try to adjust the depth chart.
Edited by alindyl on Nov 12, 2010 09:00:16
So to sum up what happens: When you submit a depth chart change, it is done via an html request. Each player in every position has their player ID sent. So if you have 10 players in OU4, it submits something like this 10 times "player_id=4432390" Multiply that by the number of positions (lets say 40). 10*17 characters*40 for about 6800 characters being submitted, plus the Html header and other info, probably pushes it to at least 8k characters. And this is just for ST, doesn't include O and D and such.
Now for most web servers, the default max limit is around 1-2k. It can be set higher but the command being sent to the server is just too long and sends back a 414 error (if your browser is set up to see the error) or just kinda craps out if it doesn't.
Does that answer your question on what the issue is?
Originally posted by Alindyl
When a cpu is in control of a team, it apparently assigns 10+ players to every ST depth position. But because it doesn't need to submit it as we do (via HTML) it can put 10, 20 or 50 players per position. So when a human buys the team, the players are still in place.
When they try to submit the change it has to submit the removal of every player in every position. which you can't do because of limitations of the web server.
If the re-order was done internally by either wiping the depth chart or just doing the same function that clicking the auto reorder button does there would be far fewer posts from people hitting 414 errors when they try to adjust the depth chart.
Edited by alindyl on Nov 12, 2010 09:00:16
So to sum up what happens: When you submit a depth chart change, it is done via an html request. Each player in every position has their player ID sent. So if you have 10 players in OU4, it submits something like this 10 times "player_id=4432390" Multiply that by the number of positions (lets say 40). 10*17 characters*40 for about 6800 characters being submitted, plus the Html header and other info, probably pushes it to at least 8k characters. And this is just for ST, doesn't include O and D and such.
Now for most web servers, the default max limit is around 1-2k. It can be set higher but the command being sent to the server is just too long and sends back a 414 error (if your browser is set up to see the error) or just kinda craps out if it doesn't.
Does that answer your question on what the issue is?
Originally posted by no14mike
Why though? What's the issue?
The issue is GLB has never ever figured out how to eliminate this bug.
Why though? What's the issue?
The issue is GLB has never ever figured out how to eliminate this bug.

alindyl
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Originally posted by Theo Wizzago
The issue is GLB has never ever figured out how to eliminate this bug.
No i don't think that is the case. It can be easily fixed in a number of ways. I would surmise that either they don't consider this a significant issue (since you can just hit auto-reorder, if you know that is the solution) or they have just not brought it to the attention of the coders despite me bumping my suggestion for many seasons+it getting moved into epic suggestions.
I would say it's most likely the former, that a solution is available already(re-order button) that users can fix the problem themselves. And because of this they don't want to put any time into adding a function to team purchasing that wipes out the depth chart on special teams automatically and eliminates the problem for new players so they don't have to wonder why they can't edit the depth chart and come here asking the same question that has been asked since well before 2010.
The issue is GLB has never ever figured out how to eliminate this bug.

No i don't think that is the case. It can be easily fixed in a number of ways. I would surmise that either they don't consider this a significant issue (since you can just hit auto-reorder, if you know that is the solution) or they have just not brought it to the attention of the coders despite me bumping my suggestion for many seasons+it getting moved into epic suggestions.
I would say it's most likely the former, that a solution is available already(re-order button) that users can fix the problem themselves. And because of this they don't want to put any time into adding a function to team purchasing that wipes out the depth chart on special teams automatically and eliminates the problem for new players so they don't have to wonder why they can't edit the depth chart and come here asking the same question that has been asked since well before 2010.
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