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Forum > Goal Line Blitz > Rate my Player > Thoughts on final build plan for current lvl 54 wr
jesusmp2000
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http://goallineblitz.com/game/player.pl?player_id=4355481
Attributes:
strength : 7
speed : 105.38 (+58 = 163)
agility : 85.38
jumping : 28
stamina : 64
vision : 64.38
confidence : 40.38
blocking : 6
throwing : 8
catching : 88.38
carrying : 53
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 0 | 0 | 0 | 0 | 0 |
Bottom SA Tree: | 8 | 3 | 6 | 3 | 5 | (9/4/7/4/10) with c/e
Additional SA Tree: | 10 |
2 x Catch Ball % gear
2x Fake% gear
CE in juke
 
Theo Wizzago
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Just curious but are you going to address his strength? According to the minds of GLB, it's good for avoiding KL and making contested catches (along with carrying and catching). Speed is good nuff... so is catching... would like more agility (IMO) but it looks ok. Jumping at 28? Guess not so necessary for a speedster.
 
jdbolick
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Originally posted by Theo Wizzago
According to the minds of GLB, it's good for avoiding KL and making contested catches

You're getting confused again. Strength is good for forcing KLs. Very low strength WRs work just fine.
 
Nokturnus
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On that build, I would shave a couple points from both stamina and vision and get his carrying up since you're building him for fakes and it will also help with the KL roll.
 
jesusmp2000
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Thanks guys, yea i dont think helps a ton for these types of builds. Obv if i could train it some itd be ok, but it is what it is. On stam/vis id rather not shave pts there, well i mean i could swap carry/vis on the numbers. Or forget about headfake and pump carry to 2nd cap.
 
Theo Wizzago
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Originally posted by jdbolick

You're getting confused again. Strength is good for forcing KLs. Very low strength WRs work just fine.


Well carp. I believe ya JD but it makes no sense. Strength SHOULD work together with Carrying to limit knocked loose... but I guess they didn't think that way.
 
ryan_grant-25
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I love dots this fast. all he needs is catch fake to fire twice a game and he should have a couple TD's
 


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