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Forum > Suggestions > If .5's Exist as Yardage in Games, Sync AI to Recognize Them
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vladykins
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Originally posted by dahman32
Originally posted by vladykins



Once again- if you are at 3.74 yards to go, the sim reports it as 3.5 yards. If your AI is to trigger at 3.5 or less, it will not trigger and you will be unhappy.


Then why even bother mentioning .5 in the game if all the sim recognizes is whole numbers?

3.74 = ?
3.24 = ?

Since there is no 3.5


Sim recognizes more detail than is ever reported. Until you recognize the difference, you will be frustrated by GLB.
 
vladykins
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Originally posted by MC_Hammer
Originally posted by vladykins



I still question the utility of taking your AI down to a half yard gradient.


Some people (myself included) want as much possible control as we can get.
Not that we will necessarily ever use all options, but having the opportunity is worth it imo.

For example, I know it is on the NGTH list but I would personally pay flex (each season even) to put a certain player or players that does not have a custom slot INTO one.... and I know of at least 25-30 more that would also.


The issue still stems on difference between reporting versus sim. If your AI has this detail, you will also need this detail level in the reporting in order to set your AI to work consistently with what is reported. So how many decimal points do we take the reporting to, in order to sync up the sim, AI, and reporting?
 
dahman32
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Originally posted by vladykins
The issue still stems on difference between reporting versus sim. If your AI has this detail, you will also need this detail level in the reporting in order to set your AI to work consistently with what is reported. So how many decimal points do we take the reporting to, in order to sync up the sim, AI, and reporting?


".5"

So says the OP... not sure how this was missed

 
MC_Hammer
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Yes the issue is with the reporting versus sim, we are all in agreement there. The problem stems from the fact that Bort reports .5 yards for us (even when it is .43), but does not allow for us to EXACTLY account for it. Yes, I know you can overlap, but that shouldn't be necessary if reporting matched sim.
We should be able to account for ANYTHING that Bort has put into the game imo, otherwise why have the feature to begin with? If he reports to the hundredths, then we should be able to set our AIs that way, if he went thousandths then same thing. Lack of consistency is at the root of the issue.

Edit: had to bold my firm belief for emphasis, since full custom slots are on the NGTH list.
Edited by MC_Hammer on Jul 20, 2013 13:59:45
 
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