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Forum > Suggestions > Too fast at the highest level?
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Dr. E
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Originally posted by iRockVans
I know this is an arcade simulation where godly speeds are drooled upon, but watching a world league game is like watching a pinball machine. Is there any demand in the GLB community to make the game speed a little more realistic?

Ex: Nobody in the world can run a 3.5 40 yard dash.

http://goallineblitz.com/game/replay.pl?game_id=2331698&pbp_id=4534699

Another suggestion if this gets shot down...If game speed adjustment is unwanted as a community, is there a chance to adjust stamina exertion? If someone is running at 100 MPH then they should be pretty tired, pretty quick.

Thanks for reading.

Edit: I bring this idea up because "World League" should be like the "NFL" in this game, and the NFL is where the most athletic humans on the planet are located regarding football. I feel that these players in the "World League" should resemble similar physical attributes (and 40 times) as those in the NFL.


For starters, and this will probably bring out the trolls, you don't need those ultra high speeds in even the WL, just can't have any too low, IMHO, below 148 = too low.
 
DarkRogue
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Originally posted by iRockVans
I know this is an arcade simulation where godly speeds are drooled upon, but watching a world league game is like watching a pinball machine. Is there any demand in the GLB community to make the game speed a little more realistic?

Ex: Nobody in the world can run a 3.5 40 yard dash.

http://goallineblitz.com/game/replay.pl?game_id=2331698&pbp_id=4534699

Another suggestion if this gets shot down...If game speed adjustment is unwanted as a community, is there a chance to adjust stamina exertion? If someone is running at 100 MPH then they should be pretty tired, pretty quick.

Thanks for reading.

Edit: I bring this idea up because "World League" should be like the "NFL" in this game, and the NFL is where the most athletic humans on the planet are located regarding football. I feel that these players in the "World League" should resemble similar physical attributes (and 40 times) as those in the NFL.


The speed on that replay looks normal to me
 
DeeVee8
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Originally posted by jesusbong

As a last example, consider a football coach pacing back and forth along the sidelines. The diagram below shows several of coach's positions at various times. At each marked position, the coach makes a "U-turn" and moves in the opposite direction. In other words, the coach moves from position A to B to C to D.

What is the coach's average speed and average velocity? When finished, click the button to view the answer.

In conclusion, speed and velocity are kinematic quantities that have distinctly different definitions. Speed, being a scalar quantity, is the rate at which an object covers distance. The average speed is the distance (a scalar quantity) per time ratio. Speed is ignorant of direction. On the other hand, velocity is a vector quantity; it is direction-aware. Velocity is the rate at which the position changes. The average velocity is the displacement or position change (a vector quantity) per time ratio.



What diagram? This one? -

O->O\/
/\O<-O

What button? This one? - http://goallineblitz.com/images/game/buttons/post.gif
 
DeeVee8
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Originally posted by DarkRogue
The speed on that replay looks normal to me


As does the WR humping the FS....:bowchickabowwow:
 
sehorn31
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Originally posted by DeeVee8
As does the WR humping the FS....:bowchickabowwow:


LOL, Good one Dee!!
 
sehorn31
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Actually though, The Dots up there aren't any faster than most in Natty and Reg. Pro.
 
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