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Forum > Goal Line Blitz > WHy don't spin and juke fire more are they worthless?
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slashxtreme
Lead Mod
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I know this isn't WL it's Pro... but...

http://goallineblitz.com/game/replay.pl?game_id=2265738&pbp_id=4204380 (1 Spin 2 Juke Fires)
http://goallineblitz.com/game/replay.pl?game_id=2265830&pbp_id=5960520 (1 Juke Fire )
http://goallineblitz.com/game/replay.pl?game_id=2298225&pbp_id=7639237 (Juke fires)

Now this is just my POS back (everyone knows mods can't build dots) but Juke and Spin are two of the SAs that are actually WaI.
 
Time Trial
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I can't tell if OP is serious.
 
slashxtreme
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Originally posted by Time Trial
I can't tell if OP is serious.


part of me believes a joke post was a joke.
 
Oren74
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if you're head fake is too high, spin and juke will fire less.

high head fake = gimp'd dot
 
DeeVee8
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Originally posted by Oren74
if you're head fake is too high, spin and juke will fire less.

high head fake = gimp'd dot



 
dmfa41
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Toons can't spin...only dots
 
DiMo28
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Tell that to Taz.
 
Donk3yMan
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Originally posted by reddogrw


 
Loco Moco
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Due to the shape of dots, it is impossible to tell if they are truly spinning.

Case solved.

 
Gambler75
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Originally posted by Oren74
if you're head fake is too high, spin and juke will fire less.

high head fake = gimp'd dot


Bad information is bad.

Originally posted by Bort

March 13, 2010

Question Previously, you had written that a Powerback has a chance at a Power Thru roll, and if that fails, he may still get a Lower the Shoulder roll (or perhaps even a Stiff Arm roll). Is there a similar process for fakes? A Juke attempted, followed by a Head Fake attempt? Can you clarify the rolling process between a ball carrier and a potential tackler in the open field?

Answer Yes, he will try the Juke roll, and if failed a Head Fake roll can happen as well.


 
bug03
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I blame the toons
 
jdbolick
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a bug sighting
 
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