the description for this says "How aggressive will this player be when blitzing the QB? The more aggressive he is, the more likely he will be to break blocks, but also more likely to be be fooled by screen passes."
My concern isn't screen passes, but running plays. Too often the blitzer just keeps chasing the QB for 5 or more yards, and its long, long after the QB has handed off or pitched the ball to the RB.
If the LB/DB is blitzing, how can I make him recognize the QB no longer has the ball and to stop chasing him?
Does this slider help with that or is that purely a vision check thing? Or is it also an agility issue, that the younger dots can't adjust from their path?
My concern isn't screen passes, but running plays. Too often the blitzer just keeps chasing the QB for 5 or more yards, and its long, long after the QB has handed off or pitched the ball to the RB.
If the LB/DB is blitzing, how can I make him recognize the QB no longer has the ball and to stop chasing him?
Does this slider help with that or is that purely a vision check thing? Or is it also an agility issue, that the younger dots can't adjust from their path?






























