Originally posted by yello1
The devs seem to have basically said
"Good news Boss! The sim is not extremely broken! Nothing is extremely over powered and not too much is totally useless!"
"How the ^%#&@ did THAT happen?"
"No idea. Should we start implementing all those changes to make the game awesome we have on the back burner?"
"If you touch a thing in the sim that could change the balance of anything, I'll throw you out the &^%#*&ing window!
If it aint broke, dont fix it!"
Sadly new plays would entail alot of balancing issues. So no way jose.
Though in concept I agree with the OP.
LOL
find a box of tissues
The devs seem to have basically said
"Good news Boss! The sim is not extremely broken! Nothing is extremely over powered and not too much is totally useless!"
"How the ^%#&@ did THAT happen?"
"No idea. Should we start implementing all those changes to make the game awesome we have on the back burner?"
"If you touch a thing in the sim that could change the balance of anything, I'll throw you out the &^%#*&ing window!
If it aint broke, dont fix it!"
Sadly new plays would entail alot of balancing issues. So no way jose.
Though in concept I agree with the OP.
LOL
find a box of tissues






























