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Forum > Suggestions > Prediction Simulator
Jaked08
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Anyone ever bring up a prediction simulator for H2H matchups?

Like final score maybe even stats?
 
DorkKnight
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I predict this not getting implemented
 
RiverRat2
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A player builder and an auto sim!
Perfect!
 
Chysil
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basically... a pre-sim to simulate what the sim will see?

I mean... it seems kind of hard to get it right, since a lot of time it's the coordinators that separate the really good teams. That and different play styles (for example pass heavy teams vs rushing teams etc), would make it rather hard to come up with any kind of realistic prediction

There are some GM scripts that will give a score prediction (usually off by laughable results), but haven't heard of one that can do stats.
 
Team Nucleus
Draft Man
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As Dub J would say.........................
No,No,No,No,No,No,No,No

But as for myself......
+1
Edited by Team Nucleus on Dec 1, 2012 20:54:38
 
BagO'Chips
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Originally posted by Team Nucleus
As Dub J would say.........................

NO NO NO NO NO...STOP IT




FYP
 
whodey08
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Originally posted by BagO'Chips
NO


You just don't want to see your team lose in 2 different simulators
Edited by whodey08 on Dec 2, 2012 08:31:16
 
BagO'Chips
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Originally posted by whodey08
You just don't want to see your team lose in 2 different simulators


You beat us before we had a DAI/OAI set up
 
fogie55
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there is a GM script that will project scores. it seems to be based mostly on past performance and current build values... relatively accurate
 
suske127
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I like the idea actually... If it wouldn't be to hard to implement
 
yello1
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Originally posted by fogie55
there is a GM script that will project scores. it seems to be based mostly on past performance and current build values... relatively accurate


Depends. In our league last season the title game was between my club and another who were 16-0 against much worse opponents. The script kept having us win by 1 point or so. We lost by 90+.

Script is only as good as the data and the data we had was not telling as to team qualities.
 


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