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Forum > Suggestions > Give us a Bump-N-Run Setting for DB's
sehorn31
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Instead of the DB's set to "Deep" or "Normal" give us a "Press" Option and the Corners try to jam the WR at the Line and go by a Strength vs. Agility Role or something? With Press, the Corner is more likely to give up a Deep Pass but takes away Short Passes like Slants/Drags/Crosses/ Etc. Just a thought and something I'd like to see. They way it stands now, Most Defenses in the higher Leagues just play Spread Defenses and drops everyone back in Coverage. You may see a Will Blitzing from the Weak Side some but most Aggressive Defenses don't work well when playing Cover O. As a Defensive Coordinator, I would like to see something change.
 
Burns1221
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-1, bump and run usually is intended to disrupt timing between a receiver and a QB. I haven't seen any timing in dotball whatsoever
 
sehorn31
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Isn't there "Hot Spots"?
 
rivergato
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iirc this was attempted and couldnt code or test right
 
sehorn31
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Bump
 
Guppy, Inc
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Originally posted by rivergato
iirc this was attempted and couldnt code or test right


shocking that a simple football concept cant be coded correctly
 
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Well, firstly, NGTH... People already complain about the short passing game... Why would you make it worse?
 
sehorn31
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I wouldn't put it on the NGTH List just yet Bro,lol. And not sure I've seen all these Agents complaining about the Short Passing Game?
 


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