Are you seeing that play name on the replay for the very 1st play of the game? The HB pitch that went for a TD for them.
Forum > FAQ's, Player Guides and Newbie Help > AI Not Working
whodey08
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i agree.....something went wrong. Just for the fact the AI tester did not match the name of the defensive play on the replay says something went wrong. Sorry bud.
This is also to assume you made no changes of any kind like tags before posting this issue. Not saying you did but some people will do that. They will realize they made a mistake and fix it and then post they got screwed.
Again....not saying you did that but assuming you didn't than something did go wrong which is very rare because 99.9% of the time it is user error.
This is also to assume you made no changes of any kind like tags before posting this issue. Not saying you did but some people will do that. They will realize they made a mistake and fix it and then post they got screwed.
Again....not saying you did that but assuming you didn't than something did go wrong which is very rare because 99.9% of the time it is user error.
Edited by whodey08 on Nov 1, 2012 17:30:28
whodey08
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Originally posted by IdRatherFlyFish
Vic -- was this an instant scrimmage?
Reg season game. First time I have encountered the AI tester coming back with the name of a play that was different than the name of the play on the replay screen.
This assuming no tags or fixes were made afterwards of course.
Vic -- was this an instant scrimmage?
Reg season game. First time I have encountered the AI tester coming back with the name of a play that was different than the name of the play on the replay screen.
This assuming no tags or fixes were made afterwards of course.
Edited by whodey08 on Nov 1, 2012 17:50:41
IdRatherFlyFish
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Whodey -- check 1/2 yard increments?
Tactics calendar?
Tactics calendar?
Edited by IdRatherFlyFish on Nov 1, 2012 17:54:17
whodey08
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Originally posted by IdRatherFlyFish
Whodey -- check 1/2 yard increments?
I have the script that allows you to test right from the replay screen so you don't have to enter all that info
I didn't check tactics calender because he said he didn't use it.
Whodey -- check 1/2 yard increments?
I have the script that allows you to test right from the replay screen so you don't have to enter all that info

I didn't check tactics calender because he said he didn't use it.
Edited by whodey08 on Nov 1, 2012 17:55:40
Goal Line 4-3 Inside is a GLB-made play that you'll find in the presets.
Sounds like a preset was active for the game.
Sounds like a preset was active for the game.
Edited by InRomoWeTrust on Nov 1, 2012 18:03:50
Originally posted by InRomoWeTrust
Goal Line 4-3 Inside is a GLB play that you'll find in the presets.
Sounds like a preset was active for the game.
I know I didn't have one set as the active default. And about the tactics calendar, it was set to default.
Goal Line 4-3 Inside is a GLB play that you'll find in the presets.
Sounds like a preset was active for the game.
I know I didn't have one set as the active default. And about the tactics calendar, it was set to default.
IdRatherFlyFish
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1/2 yard increments?
Sounds to me like the AI has a 1/2 yard hole in it - so the sim pulled up a random defensive play?
I'm guessing.
Sounds to me like the AI has a 1/2 yard hole in it - so the sim pulled up a random defensive play?
I'm guessing.
Originally posted by IdRatherFlyFish
1/2 yard increments?
Sounds to me like the AI has a 1/2 yard hole in it - so the sim pulled up a random defensive play?
I'm guessing.
No. It didn't call any of my plays the entire game. And my AI doesn't use any yardage numbers.
1/2 yard increments?
Sounds to me like the AI has a 1/2 yard hole in it - so the sim pulled up a random defensive play?
I'm guessing.
No. It didn't call any of my plays the entire game. And my AI doesn't use any yardage numbers.
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