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Forum > FAQ's, Player Guides and Newbie Help > Do players get forced into the depth chart based on stamina?
MD
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I've checked the whole AI, packages and everything and they all appear correct.

I've got just the bFB at the FB slot, the short yardage FB at FB1 and the Scat at FB2.

Yet towards later in the game, the blocking FB ends up getting rushes.

All 3 FBs have 20 stamina or less, level 45 ish and subs set at 98/99

Anyone know if the game forces a player in based on energy if he isn't slotted to be in those situations?
Looking for a logo, jerseys, fields, helmets for your GLB team or anything else you can think of? Then check out FHP, they are bar none the best at making your team look good. http://www.thefantasyhelmetproject.com/
 
InRomoWeTrust
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No, the game will not force a player into a slot unless there is no player available for that slot.

I would run the situations through the AI tester. That should lead you to your troublesome input(s).
Edited by InRomoWeTrust on Oct 19, 2012 14:44:04
 
Robbnva
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Originally posted by MD
I've checked the whole AI, packages and everything and they all appear correct.

I've got just the bFB at the FB slot, the short yardage FB at FB1 and the Scat at FB2.

Yet towards later in the game, the blocking FB ends up getting rushes.

All 3 FBs have 20 stamina or less, level 45 ish and subs set at 98/99

Anyone know if the game forces a player in based on energy if he isn't slotted to be in those situations?
Looking for a logo, jerseys, fields, helmets for your GLB team or anything else you can think of? Then check out FHP, they are bar none the best at making your team look good. http://www.thefantasyhelmetproject.com/

Were the rushes from goalline?
 
MD
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They tend to happen at the goalline yes but the odd time it happens elsewhere.

Ive checked quarterly inputs in the AI, situational ones, all the packages, etc.

It does seem to happen later in the game, which is why I was thinking it might be some sorta energy thing. Kinda stumped otherwise, cause like I said, ive got all the depth correct and I didnt have this issue last season with the same AI
 
jdbolick
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Is it only for rushes out of the goal line formation?
 
fogie55
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did any of it happen when you were already ahead/behind more than blowout proportion?
 
whodey08
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Originally posted by fogie55
did any of it happen when you were already ahead/behind more than blowout proportion?


That would have nothing to do with it.
 
MD
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Last game for instance, it happened only in the last 8 minutes of the 4th qtr. It was from Pro form, I form and Weak I
http://goallineblitz.com/game/player_replays.pl?player_id=4260176&game_id=2182407

Game before, it happened at the start of the 4th qtr
http://goallineblitz.com/game/player_replays.pl?player_id=4260176&game_id=2182476

But looking a bit further, it only happens in wins and not losses. And looking from last season, I guess it was happening too but the owner of the FB never mentioned it. This season we have a new FB and he mentioned it.

I dunno, redid some packages anyway so will see how this game goes in a few minutes. I just got back into OCing last season for the first time in a long long time, so maybe it was something minor I completely overlooked
Edited by MD on Oct 19, 2012 17:12:47
 
InRomoWeTrust
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Originally posted by InRomoWeTrust
I would run the situations through the AI tester. That should lead you to your troublesome input(s).


 
whodey08
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Originally posted by MD
I just got back into OCing last season for the first time in a long long time, so maybe it was something minor I completely overlooked


Odds are this is the issue. Use your AI tester to see which input/output was called and that will narrow your problem down.
 


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