Slippery helps with slippery, spin helps with spin
Forum > FAQ's, Player Guides and Newbie Help > Slippery - helps with Spin?
DarkRogue
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Originally posted by coachingubigr
Slippery helps with slippery, spin helps with spin
Slippery when wet?
Slippery helps with slippery, spin helps with spin
Slippery when wet?

popo1010
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Don't listen to them, it helps quite a bit. I usually max out each of those, and only use those two on my players and it works wonders.
Not sure if this answers your question but...
Fake = Head Fake, Juke, Catch Fake, Pump Fake, open field fake. Augmented with fake %.
Broken Tackle = Stiff Arm, Lower the Shoulder, Power Through, Hurdle, and Spin. Augmented with break tackle %.
Fake = Head Fake, Juke, Catch Fake, Pump Fake, open field fake. Augmented with fake %.
Broken Tackle = Stiff Arm, Lower the Shoulder, Power Through, Hurdle, and Spin. Augmented with break tackle %.
Edited by TheBear on Oct 13, 2012 21:39:05
Originally posted by TheBear
Not sure if this answers your question but...
Fake = Head Fake, Juke, Catch Fake, Pump Fake, open field fake. Augmented with fake %.
Broken Tackle = Stiff Arm, Lower the Shoulder, Power Through, Hurdle, and Spin. Augmented with break tackle %.
Open Field Fake is basically equivalent to +% fake. It's not its own fake.
Not sure if this answers your question but...
Fake = Head Fake, Juke, Catch Fake, Pump Fake, open field fake. Augmented with fake %.
Broken Tackle = Stiff Arm, Lower the Shoulder, Power Through, Hurdle, and Spin. Augmented with break tackle %.
Open Field Fake is basically equivalent to +% fake. It's not its own fake.
Edited by InRomoWeTrust on Oct 13, 2012 22:04:05
what about turn shoulder? does it "fire" or is it just a bonus to breaking tackles in the pocket
Originally posted by PenFifteen
what about turn shoulder? does it "fire" or is it just a bonus to breaking tackles in the pocket
Turn Shoulder 'fires'. It's mostly based off of agility and the actual value of the SA in terms of it firing.
The QB will need strength/carrying for it to be successful (as it's a tackle breaking SA).
what about turn shoulder? does it "fire" or is it just a bonus to breaking tackles in the pocket
Turn Shoulder 'fires'. It's mostly based off of agility and the actual value of the SA in terms of it firing.
The QB will need strength/carrying for it to be successful (as it's a tackle breaking SA).
Originally posted by TheBear
Not sure if this answers your question but...
Fake = Head Fake, Juke, Catch Fake, Pump Fake, open field fake. Augmented with fake %.
Broken Tackle = Stiff Arm, Lower the Shoulder, Power Through, Hurdle, and Spin. Augmented with break tackle %.
Thanks, thats what I have always presumed but with what may be a last in a while VA reset wanted to get confirmation.
Not sure if this answers your question but...
Fake = Head Fake, Juke, Catch Fake, Pump Fake, open field fake. Augmented with fake %.
Broken Tackle = Stiff Arm, Lower the Shoulder, Power Through, Hurdle, and Spin. Augmented with break tackle %.
Thanks, thats what I have always presumed but with what may be a last in a while VA reset wanted to get confirmation.
cosmoxl
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while spin is a tackle break move, there is a bonus to spinning when on superelusive running style unless I'm mistaken.
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