I thought this would be an interesting idea. The problem I find about this game, is that your playing a game of chess with the other team, except you are making all your moves pre determined hoping they don't mix up their moves completely. Which happens a lot in the playoffs. I feel with some of the input fields below, it could allow your offense/defense to "adjust" more throughout the game. Which is what happens in football, Second half adjustments and adjustments on the fly. Games will be a lot more exciting I feel and the games will adapt and constantly change. For example, if you play a team that hardly blitz so you decide you want to pass more, but then they switch up their tactic and you start getting sacked. It'd be nice having an override setting in your AI that you get to set that once you get sacked an 'x' amount of times your gameplan will adjust to however you choose. Same with rush yards allowed and pass yards allowed.
ex. Sacked At least 'x' times
ex. team rush for 'x' yards
ex. team pass for 'x' yards
Defensive
ex. team rush for 'x' yards allowed
ex. team pass for 'x' yards allowed
Any ideas would be welcome.
ex. Sacked At least 'x' times
ex. team rush for 'x' yards
ex. team pass for 'x' yards
Defensive
ex. team rush for 'x' yards allowed
ex. team pass for 'x' yards allowed
Any ideas would be welcome.






























