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dbreeze
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Originally posted by SG✬21
Well i personally think that zones need to be re-coded (yes they just did it but its not how zones should work) and players decision making on routes to get the HB.. Plus bring blitzing back somewhat.

If defense can get those suggestions fixed then I'd be pretty happy with defense overall.



Perhaps more user definable shape/size/location and/or a choice for primary target/threat for zones? I can think of a slew of real world options we're missing.
I don't think there's much limit to blitzing in the real game so I'd love to see the day when it is the same here.

Here's some cute blocking from today...
http://goallineblitz.com/game/replay.pl?game_id=2122549&pbp_id=6410827 BW2 STOP with 70+ vision
http://goallineblitz.com/game/replay.pl?game_id=2122549&pbp_id=6411203 HBlead,just get in the hole....
http://goallineblitz.com/game/replay.pl?game_id=2122549&pbp_id=6411933 leadblock(FB here) logic needs different rules/threat assessments for counters than for straight sweeps. Not enough inside threat recognition here but that is a level that Bort will likely never get right for everyone. Give us a knob to turn to set that and we can't complain.
At least not quite as much.....
Edited by dbreeze on Sep 8, 2012 11:45:19
 
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