Originally posted by IdRatherFlyFish
Not true -- games have had the AI locked as much as 75 minutes prior -- but the sim had not yet ran.
The game simulation is the most important part of the game we play, we should know when it will be simmed.
We know when it will be simmed. The time is posted on your home page. I even used to have a script that would give me a 'count down'.
You want to know what place in the to-be-simmed queue your team is - That is not going to change the time your sim begins. So -- you'll have this list, that says your sim is 4th in line -- and low and behold, it will sim when it sims -- just like now. The only difference would be that Yello would be frustrated because while his team was listed 4th, it actually simmed as if it was listed 3rd because the 3 games in front of it went faster than expected.
We know when our games sim now, it is listed on our home pages. I have also shown that displaying the queue will not change when the game actually sims -- which means that we still get 47 hrs to be ready for kickoff. Which as Yello has stated is not enough time for him. So, even if this suggestion were implemented, Yello would still have trouble getting his stuff ready. That tells me that the issue is not really the UI/Game, but rather the player.
Don't hate the game.
AI locked it the relevant point. I dont care if its to have a wine and cheese party or simming the game, its the point when we can no longer play the game that is relevant.
As for the "its on our home pages" no its not. The AI locks up well before that time on the home page. The home page ALWAYS lies as to when the game actually is "played".
As for more information being worse, LOL. Another friend of Big Brother Government. Give the user the information.
Ah this thread is so annoying, I'm gonna go flex a dot.
*bang*
http://goallineblitz.com/game/player.pl?player_id=4330417